I’ve been having this issue also for the last three or so days. RIP my SR.
Please do share any updates on this.
OS: Ubuntu 20.04.2 LTS
GPU: Nvidia GTX 980 Ti
nvidia-driver-460: 460.73.01-0ubuntu0.20.04.1 amd64
wine-staging: 6.7~focal-1 amd64
lutris: 0.5.8.3~ubuntu20.04.1 all
lutris runner wine version: lutris-6.0-x86_64 (also tried lutris-6.4-x86_64)
lutris runner dxvk version: v1.7.3L-03f11ba
Overwatch: 126.96.36.199 - 81410
Each instance of the game initially runs perfectly fine. Then, with no warning whatsoever the game is just gone, as if it never was. No errors or logs or dialogs are provided.
The crash usually happens within 20-60 minutes of starting the game and is always just a matter of time.
The game seems particularly eager to crash in competitive, be it when spawn doors open up or halfway through the match mid-action. I’ve also had it crash in quick play and in arcade, and even in the main menu of all places.
I did find one thing, namely that the wine64-preloader process running Overwatch.exe actually segfaults.
This was apparent from /var/log/apport.log at the time of the crash: