I believe you need both. We are entering the same problems Windows 10 users have with this game. The route I am following now is recreating this scenario. Thus a 64 bit Windows 10 system.
The problem with this game is that its old. When you install the base game on Windows 10 you will also get an exception.
I also ran the game in a 1600x900 resolution and that worked, save the message about not being able to save the model cache.
Got past the error message Unable to save model cache.
The problem was explained here:
Only the fix didn’t work for me. So this is the new procedure:
- Open the file manager from Lutris and navigate to the C:\Windows\System32 directory;
- Look up
d3dxof.dll and rename it to
- Mount the original CD and open the
d3dxof.dll to the game main directory;
- Go into the Wine Configuration and set
d3dxof.dll to native, builtin.
The game still crashes when I quit the game. So I’m running it in a Wine Virtual Desktop.
A little background on video
When the patches are installed you will notice that the intro videos are not showing anymore. This is because the
SFC3 Upgrade Mod 3.2 Setup patch replaces these video with one of zero length.
Replacing these with the originals will crash the game. I think that is because the game wants to switch to
640x480. It works when I enable the windowed mode in
sfc3.ini but as this is the cause of the black screen (also under Windows) this option is unusable. So I think the creators of the patch choose just to disable these videos.
I up scaled the videos and repacked them back to
bik. When they are the exact same size as the resolution game is running under, everything works.