Hi there,
I’m using @Dox’s WoW installer currently but this happens on both the specific script and the “gold all-in-one” and it’s driving me nuts at this point that I can’t figure out the issue. The core of the issue is that any time WoW updates the patch gets about 60%, sometimes closer to 80%, and then gets stuck at “Downloading: XX.XX MB remaining @ 0B/s” and it will stay like that forever it seems. Below is a list of things I’ve tried to fix the issue:
- Deleting the Battle.net ProgramData folder: no effect after relocating WoW on the disk
- Deleting the Blizzard folder in ProgramData: same as above
- Deleting both: same
- Killing Agent.exe: Agent restarts as expected and the download bar changes to “Initializing” but then goes back to 0B/s again.
So far the only option I’ve found is to reinstall the game fully. I have left the client up overnight to nothing the last 2 patches and I can only assume that the patch today will give me the same issues. Below is my setup, if you need more info please just let me know and I’ll get it to you if possible:
- Manjaro Linux (Arch based)
- Budgie desktop environment
- DXVK is installed and working
- Threadripper CPU
- Nvidia GTX 1070 GPU
Lutris logs from lutirs -d
seems to just spew:
DEBUG 2018-09-06 19:08:20,524 [thread]:Processes excluded: Agent.exe (41395:S), wineserver (40530:S), wineconsole (41397:S)
DEBUG 2018-09-06 19:08:30,500 [thread]:Processes monitored: Battle.net Laun (40527:Z), Battle.net.exe (40573:S), Battle.net.exe (40737:S), Battle.net.exe (40739:S)
DEBUG 2018-09-06 19:08:32,505 [thread]:Processes monitored: Battle.net Laun (40527:Z), Battle.net.exe (40573:R), Battle.net.exe (40737:S), Battle.net.exe (40739:S)
DEBUG 2018-09-06 19:08:34,466 [thread]:Processes monitored: Battle.net Laun (40527:Z), Battle.net.exe (40573:S), Battle.net.exe (40737:S), Battle.net.exe (40739:S)
DEBUG 2018-09-06 19:08:36,502 [thread]:Processes monitored: Battle.net Laun (40527:Z), Battle.net.exe (40573:R), Battle.net.exe (40737:S), Battle.net.exe (40739:S)
DEBUG 2018-09-06 19:08:38,515 [thread]:Processes monitored: Battle.net Laun (40527:Z), Battle.net.exe (40573:S), Battle.net.exe (40737:S), Battle.net.exe (40739:S)
DEBUG 2018-09-06 19:08:42,524 [thread]:Processes monitored: Battle.net Laun (40527:Z), Battle.net.exe (40573:R), Battle.net.exe (40737:S), Battle.net.exe (40739:S)
DEBUG 2018-09-06 19:08:50,480 [thread]:Processes monitored: Battle.net Laun (40527:Z)
So I don’t see much useful there. Log of WoW launching is:
DEBUG 2018-09-06 18:59:49,976 [game]:Launching World of Warcraft: {'env': {'DXVK_HUD': 'devinfo,fps', 'PBA_DISABLE': '1', '__GL_SHADER_DISK_CACHE': '1', '__GL_SHADER_DISK_CACHE_PATH': '/home/steve/data/Games/world-of-warcraft', '__GL_THREADED_OPTIMIZATIONS': '1', '__PBA_CB_HEAP': '128', '__PBA_GEO_HEAP': '512', 'mesa_glthread': 'true', 'DRI_PRIME': '0', 'WINEDEBUG': '-all', 'WINEARCH': 'win64', 'WINE': '/home/steve/.local/share/lutris/runners/wine/esync-3.14-x86_64/bin/wine', 'WINEPREFIX': '/home/steve/data/Games/world-of-warcraft'}, 'command': ['/home/steve/.local/share/lutris/runners/wine/esync-3.14-x86_64/bin/wine', '/home/steve/data/Games/world-of-warcraft/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe']}
DEBUG 2018-09-06 18:59:49,979 [thread]:Command env: SDL_VIDEO_FULLSCREEN_DISPLAY="off" DXVK_HUD="devinfo,fps" PBA_DISABLE="1" __GL_SHADER_DISK_CACHE="1" __GL_SHADER_DISK_CACHE_PATH="/home/steve/data/Games/world-of-warcraft" __GL_THREADED_OPTIMIZATIONS="1" __PBA_CB_HEAP="128" __PBA_GEO_HEAP="512" mesa_glthread="true" DRI_PRIME="0" WINEDEBUG="-all" WINEARCH="win64" WINE="/home/steve/.local/share/lutris/runners/wine/esync-3.14-x86_64/bin/wine" WINEPREFIX="/home/steve/data/Games/world-of-warcraft"
DEBUG 2018-09-06 18:59:49,979 [thread]:Running command: "/home/steve/.local/share/lutris/runners/wine/esync-3.14-x86_64/bin/wine" "/home/steve/data/Games/world-of-warcraft/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe"
DEBUG 2018-09-06 18:59:49,979 [thread]:Storing environment variable SDL_VIDEO_FULLSCREEN_DISPLAY to off
DEBUG 2018-09-06 18:59:49,979 [thread]:Storing environment variable DXVK_HUD to devinfo,fps
DEBUG 2018-09-06 18:59:49,979 [thread]:Storing environment variable PBA_DISABLE to 1
DEBUG 2018-09-06 18:59:49,979 [thread]:Storing environment variable __GL_SHADER_DISK_CACHE to 1
DEBUG 2018-09-06 18:59:49,979 [thread]:Storing environment variable __GL_SHADER_DISK_CACHE_PATH to /home/steve/data/Games/world-of-warcraft
DEBUG 2018-09-06 18:59:49,979 [thread]:Storing environment variable __GL_THREADED_OPTIMIZATIONS to 1
DEBUG 2018-09-06 18:59:49,979 [thread]:Storing environment variable __PBA_CB_HEAP to 128
DEBUG 2018-09-06 18:59:49,980 [thread]:Storing environment variable __PBA_GEO_HEAP to 512
DEBUG 2018-09-06 18:59:49,980 [thread]:Storing environment variable mesa_glthread to true
DEBUG 2018-09-06 18:59:49,980 [thread]:Storing environment variable DRI_PRIME to 0
DEBUG 2018-09-06 18:59:49,980 [thread]:Storing environment variable WINEDEBUG to -all
DEBUG 2018-09-06 18:59:49,980 [thread]:Storing environment variable WINEARCH to win64
DEBUG 2018-09-06 18:59:49,980 [thread]:Storing environment variable WINE to /home/steve/.local/share/lutris/runners/wine/esync-3.14-x86_64/bin/wine
DEBUG 2018-09-06 18:59:49,980 [thread]:Storing environment variable WINEPREFIX to /home/steve/data/Games/world-of-warcraft
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
DEBUG 2018-09-06 18:59:52,326 [thread]:Start process monitoring
Like I said, at this point when it works it plays flawlessly, but this patching issue is a major killer as it just means I need to delete and reinstall.
Any help is greatly appreciated in trying to solve this.