Why das my SCII Wine does startup so slowly?

Heya,
I have again installed SC2, after taking a long break from it. When I used it the last time it was bugged by slowdowns and lags, which made it unplayable (I am far from good or so, but I do have quite some finger memory which was completely fucked up by the lags). When I now start it (I installed it via the Wine WINED3D+ESYNC version Installer), it runs flawlessly once it is started. But the startup takes literally Ages - Ages in like several minutes! I select SCII in Lurtis and the Battlenet apppliacation launches quite qickly, 10 seconds or so. Afterwaerds the login takes place, which also takes like 10-15 seconds. This is quite the same behaviour I always got under Linux, albeit a bit slower than under native Windows. Then I press “Play” within Bnet (SCII beeing already selected), and I get a wine Window with the progress bar which is running quite fast from left to right and starts again. This wine window will sty there for sevferal minutes, until SCII finally starts. What is going on here, where is the mistake and how can I analyze such “wrong” behaviour? I want to learn, I want to improve, I want to be able to help myself instead on relyuing on you for every single problem I have, son any hint in the right direction would be highly appreciated. Thanks for reading.

:frowning:

Hard to say. Best is to launch Lutris in debug mode to see if any messages pop up which could shed some light on this behavior.

lutris -d

Ofc, there you are:
[shihatsu@neuromancer ~]$ lutris -d

(lutris:6009): Gtk-WARNING **: 15:35:32.224: Theme parsing error: gtk.css:68:35: The style property GtkButton:child-displacement-x is deprecated and shouldn’t be used anymore. It will be removed in a future version

(lutris:6009): Gtk-WARNING **: 15:35:32.224: Theme parsing error: gtk.css:69:35: The style property GtkButton:child-displacement-y is deprecated and shouldn’t be used anymore. It will be removed in a future version

(lutris:6009): Gtk-WARNING **: 15:35:32.224: Theme parsing error: gtk.css:73:46: The style property GtkScrolledWindow:scrollbars-within-bevel is deprecated and shouldn’t be used anymore. It will be removed in a future version
INFO 2020-06-13 15:35:32,569 [application.do_command_line:245]:Running Lutris 0.5.6
INFO 2020-06-13 15:35:32,569 [startup.check_driver:62]:Using X.Org
INFO 2020-06-13 15:35:32,569 [startup.check_driver:64]:Running Mesa driver 20.0.7 on Radeon RX 570 Series (POLARIS10, DRM 3.36.0, 5.6.15-1-MANJARO, LLVM 10.0.0) (0x67df)
INFO 2020-06-13 15:35:32,569 [startup.check_driver:77]:GPU: 1002:67DF 1DA2:E353 using amdgpu drivers
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
INFO 2020-06-13 15:35:32,604 [startup.check_vulkan:132]:Vulkan is supported
INFO 2020-06-13 15:35:32,605 [dxvk.get_dxvk_versions:22]:Updating DXVK versions

(lutris:6009): Gtk-WARNING **: 15:35:32.646: Theme parsing error: gtk.css:68:35: The style property GtkButton:child-displacement-x is deprecated and shouldn’t be used anymore. It will be removed in a future version

(lutris:6009): Gtk-WARNING **: 15:35:32.646: Theme parsing error: gtk.css:69:35: The style property GtkButton:child-displacement-y is deprecated and shouldn’t be used anymore. It will be removed in a future version

(lutris:6009): Gtk-WARNING **: 15:35:32.646: Theme parsing error: gtk.css:71:36: The style property GtkCheckMenuItem:indicator-size is deprecated and shouldn’t be used anymore. It will be removed in a future version

(lutris:6009): Gtk-WARNING **: 15:35:32.646: Theme parsing error: gtk.css:73:46: The style property GtkScrolledWindow:scrollbars-within-bevel is deprecated and shouldn’t be used anymore. It will be removed in a future version

(lutris:6009): Gtk-WARNING **: 15:35:32.646: Theme parsing error: gtk.css:76:30: The style property GtkExpander:expander-size is deprecated and shouldn’t be used anymore. It will be removed in a future version
DEBUG 2020-06-13 15:35:32,814 [http.get:65]:GET https://lutris.net/api/runtime
INFO 2020-06-13 15:35:32,820 [lutriswindow.toggle_connection:642]:Connected to lutris.net as Shihatsu
DEBUG 2020-06-13 15:35:32,820 [http.get:65]:GET https://lutris.net/api/games/library/Shihatsu
DEBUG 2020-06-13 15:35:32,832 [store.get_missing_media:212]:Requesting missing icons from API for the-legend-of-zelda, shining-force-ii, gargoyles-quest, starcraft-remastered, banjo-kazooie, tiptoi-manager, path-of-building
DEBUG 2020-06-13 15:35:32,833 [http.get:65]:GET https://lutris.net/api/games
DEBUG 2020-06-13 15:35:33,026 [api.get_game_api_page:132]:Loaded 7 games from page 1
DEBUG 2020-06-13 15:36:47,256 [application.launch:379]:Launching StarCraft II (wine) (140585629491968)
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
Exception ignored in: <function InputDevice.del at 0x7fdca4dca040>
Traceback (most recent call last):
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 159, in del
self.close()
File “/usr/lib/python3.8/site-packages/evdev/device.py”, line 304, in close
super().close()
File “/usr/lib/python3.8/site-packages/evdev/eventio_async.py”, line 54, in close
loop = asyncio.get_event_loop()
File “/usr/lib/python3.8/asyncio/events.py”, line 639, in get_event_loop
raise RuntimeError(‘There is no current event loop in thread %r.’
RuntimeError: There is no current event loop in thread ‘Thread-12’.
INFO 2020-06-13 15:36:47,473 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/system32/d3d11 with DXVK version
INFO 2020-06-13 15:36:47,475 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/system32/d3d10core with DXVK version
INFO 2020-06-13 15:36:47,476 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/system32/d3d9 with DXVK version
INFO 2020-06-13 15:36:47,476 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/system32/dxvk_config with DXVK version
INFO 2020-06-13 15:36:47,477 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/syswow64/d3d11 with DXVK version
INFO 2020-06-13 15:36:47,478 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/syswow64/d3d10core with DXVK version
INFO 2020-06-13 15:36:47,479 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/syswow64/d3d9 with DXVK version
INFO 2020-06-13 15:36:47,479 [dxvk.enable_dxvk_dll:180]:Replacing /home/shihatsu/Games/starcraft-ii/drive_c/windows/syswow64/dxvk_config with DXVK version
DEBUG 2020-06-13 15:36:47,480 [xrandr._get_vidmodes:16]:Retrieving video modes from XrandR
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
DEBUG 2020-06-13 15:36:47,501 [game.configure_game:334]:Launching StarCraft II: {‘env’: {’__GL_SHADER_DISK_CACHE’: ‘1’, ‘__GL_SHADER_DISK_CACHE_PATH’: ‘/home/shihatsu/Games/starcraft-ii’, ‘STEAM_RUNTIME’: ‘/home/shihatsu/.local/share/lutris/runtime/steam’, ‘LD_LIBRARY_PATH’: ‘/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/lib:/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/lib64:/usr/lib/libfakeroot:/usr/lib/openmpi:/usr/lib32:/usr/lib:/usr/lib64:/home/shihatsu/.local/share/lutris/runtime/lib32:/home/shihatsu/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/i386/lib:/home/shihatsu/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/i386/usr/lib:/home/shihatsu/.local/share/lutris/runtime/lib64:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/lib:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/usr/lib:$LD_LIBRARY_PATH’, ‘WINEDEBUG’: ‘-all’, ‘WINEARCH’: ‘win64’, ‘WINE’: ‘/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/wine’, ‘WINEPREFIX’: ‘/home/shihatsu/Games/starcraft-ii’, ‘WINEESYNC’: ‘1’, ‘WINEDLLOVERRIDES’: ‘d3d10core,d3d11,d3d9,dxvk_config=n;winemenubuilder.exe=d’, ‘WINE_LARGE_ADDRESS_AWARE’: ‘1’}, ‘command’: [’/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/wine’, ‘/home/shihatsu/Games/starcraft-ii/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe’]}
DEBUG 2020-06-13 15:36:47,501 [game.configure_game:335]:Game info: {
“env”: {
“__GL_SHADER_DISK_CACHE”: “1”,
“__GL_SHADER_DISK_CACHE_PATH”: “/home/shihatsu/Games/starcraft-ii”,
“STEAM_RUNTIME”: “/home/shihatsu/.local/share/lutris/runtime/steam”,
“LD_LIBRARY_PATH”: “/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/lib:/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/lib64:/usr/lib/libfakeroot:/usr/lib/openmpi:/usr/lib32:/usr/lib:/usr/lib64:/home/shihatsu/.local/share/lutris/runtime/lib32:/home/shihatsu/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/i386/lib:/home/shihatsu/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/i386/usr/lib:/home/shihatsu/.local/share/lutris/runtime/lib64:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/lib:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/usr/lib:$LD_LIBRARY_PATH”,
“WINEDEBUG”: “-all”,
“WINEARCH”: “win64”,
“WINE”: “/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/wine”,
“WINEPREFIX”: “/home/shihatsu/Games/starcraft-ii”,
“WINEESYNC”: “1”,
“WINEDLLOVERRIDES”: “d3d10core,d3d11,d3d9,dxvk_config=n;winemenubuilder.exe=d”,
“WINE_LARGE_ADDRESS_AWARE”: “1”
},
“command”: [
“/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/wine”,
“/home/shihatsu/Games/starcraft-ii/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe”
]
}
DEBUG 2020-06-13 15:36:47,501 [command.start:133]:Running /usr/share/lutris/bin/lutris-wrapper StarCraft II 0 2 Agent.exe Battle.net Helper.exe /home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/wine /home/shihatsu/Games/starcraft-ii/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe
DEBUG 2020-06-13 15:36:47,501 [command.start:135]:ENV: SDL_VIDEO_FULLSCREEN_DISPLAY=“0”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: __GL_SHADER_DISK_CACHE=“1”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: __GL_SHADER_DISK_CACHE_PATH="/home/shihatsu/Games/starcraft-ii"
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: STEAM_RUNTIME="/home/shihatsu/.local/share/lutris/runtime/steam"
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: LD_LIBRARY_PATH="/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/lib:/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/lib64:/usr/lib/libfakeroot:/usr/lib/openmpi:/usr/lib32:/usr/lib:/usr/lib64:/home/shihatsu/.local/share/lutris/runtime/lib32:/home/shihatsu/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/i386/lib:/home/shihatsu/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/i386/usr/lib:/home/shihatsu/.local/share/lutris/runtime/lib64:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/lib:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/shihatsu/.local/share/lutris/runtime/steam/amd64/usr/lib:$LD_LIBRARY_PATH"
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: WINEDEBUG="-all"
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: WINEARCH=“win64”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: WINE="/home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/wine"
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: WINEPREFIX="/home/shihatsu/Games/starcraft-ii"
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: WINEESYNC=“1”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: WINEDLLOVERRIDES=“d3d10core,d3d11,d3d9,dxvk_config=n;winemenubuilder.exe=d”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: WINE_LARGE_ADDRESS_AWARE=“1”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: game_name=“StarCraft II”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: LD_PRELOAD=“libgamemodeauto.so”
DEBUG 2020-06-13 15:36:47,502 [command.start:135]:ENV: PYTHONPATH="/usr/lib/lutris:/usr/bin:/usr/lib/python38.zip:/usr/lib/python3.8:/usr/lib/python3.8/lib-dynload:/usr/lib/python3.8/site-packages"
gamemodeauto:
lutris-wrapper: StarCraft II
Running /home/shihatsu/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/wine /home/shihatsu/Games/starcraft-ii/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe
Initial process has started with pid 6096
Game is considered started.
gamemodeauto:
esync: up and running.
user.reg:799: Malformed value ‘“HDA ATI HDMI HDMI/DP,pc”=3 (js)"=“disabled”’
Initial process has exited.
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
Game is considered exited.
All monitored processes have exited.
Exit with returncode 0
DEBUG 2020-06-13 15:39:44,031 [command.on_stop:182]:The process has terminated with code 0
DEBUG 2020-06-13 15:39:44,032 [command.stop:266]:Management process looks dead already.
DEBUG 2020-06-13 15:39:44,032 [command.stop:274]:Detaching logger
DEBUG 2020-06-13 15:39:45,648 [game.beat:596]:Game thread stopped
WARNING 2020-06-13 15:39:45,648 [game.on_game_quit:626]:Game still running (state: running)
INFO 2020-06-13 15:39:45,648 [game.stop:611]:Stopping StarCraft II (wine)
DEBUG 2020-06-13 15:39:45,648 [command.stop:266]:Management process looks dead already.
DEBUG 2020-06-13 15:39:45,648 [command.stop:278]:logger already detached
DEBUG 2020-06-13 15:39:45,662 [game.on_game_quit:645]:StarCraft II stopped at Sa, 13 Jun 2020 15:39:45
DEBUG 2020-06-13 15:39:45,662 [game.save:249]:Saving StarCraft II (wine)
DEBUG 2020-06-13 15:39:45,670 [lutriswindow.on_game_updated:779]:Updating game StarCraft II (wine)

I tried to get rid of the “HEre be dragons” thingy by disabling ACO, and will study / google further on, but thought I may parse it here, ebcause I will now take a break from it.

Did you ever find a solution to this?
I have the same issue, and I’m also using amdgpu driver so probably got dragons as well :stuck_out_tongue:

Sorry for my late reply, wasn’t logged in to the forums recently due to a new rig.
And no, never found a solution, it is coming and going. sometimes the behaviour changes to the good, sometimes to the bad, sometimes a change is triggerd by an update, sometimes a change of speed at startup occurs seemingly randomly. It is just a big WTF.
Buuuut. I think I have at least made it a bit better by using modern hardware. It seems better on my new rig.