Hi, it’s the first time I try to modify an installer, so forgive me for any ingenuity.
The current installer of Divinity 2 developer’s cut (through GOG) is set to win64
, but the game is 32bit.
I successfully installed it through PortingKit on Mac, but I am having issues to install it with Lutris.
I tried to modify the installer via web, and to click it to install with the modified YAML, but it always fails with error 256.
I have to manually cancel the install at that point.
So I have 2 questions so far:
- is the procedure to test the modified YAML correct?
- how can I find out the real error which generates code 256? If I manually run the command mentioned before the error (adding a custom
WINEPREFIX
and quoting the strings to avoid shell errors)), it correctly runs the installer
I tried both 0.5.11 and 0.5.12 (under PopOs!)