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The Witcher 3 GOTY Not Opening

The Witcher 3 GOTY does not open through lutris, and logs show no errors occurring. It looks like the game just exits with code 0 and stops running. The game does work when just clicking on the executable from file manager.

Debug: Ubuntu Pastebin

Logs:


Started initial process 19545 from /home/gerlesh/.local/share/lutris/runners/wine/lutris-fshack-7.2-x86_64/bin/wine /home/gerlesh/Games/gog/the-witcher-3-wild-hunt-game-of-the-year-edition/drive_c/GOG Games/The Witcher 3 Wild Hunt GOTY/bin/x64/witcher3.exe
Start monitoring process.
fsync: up and running.
Initial process has exited (return code: 0)
Monitored process exited.
Exit with return code 0

I would appreciate some help on getting the game to run through lutris as expected, thanks!

What’s happening when you “double click” the executable, is that your file manager (using mime info) is running it with your installed wine interpreter (“system wine”).

This means, for whatever reason, it’s not working with the lutris wine runner you are using. Try a different one (e.g. non fshack) or even system wine in the drop list, in Runner Options of the game.

I don’t know if this is your problem, but here’s the thing about fshack. If a game is set to a resolution out of bounds for your display, it will not skew, stretch or compress, it will fail. For example, 1600x1200 on a 16:9 display.

P.S. Witcher 3 itself should be 100%. You might notice a bit of hitchy shader compiling behaviour initially, as it’s a DirectX11 game with a lot of vulkan shaders being generated.