Hi, i use Lutris on Mint 16.04.3 to run League of Legend. It’s fine, except that when the game is launched, i lost sound from other sources. After the game is launched, if i start a music player (mplayer or vlc) for example, i have no sound. And there’s also the opposite situation : if i’m already playing some music and i launch LOL on Lutris, the game has no sound.
I noticed something : with Lutris launched and i tried to listen music with mplayer, no music, and mplayer show an error popup : “pa_stream_writable_size()failed: connection closed”.
I have no other sound problem. I can listen music while other non-lutris games are launched.
I have the same problem with vlc, which works also fine when lutris games are not launched.
I tried with the “reset pulseaudio” setting, but it change nothing. I also changed the audio driver, in the “runner option” tab, but still no sound.
Also a strange thing : when i look in the Wine configuration of the game, in the audio tab, the peripherals listed are “hda nvidia - hdmi 0 to 2” (from my gtx 750). Perhaps that when a program already use my sound card (from my motherboard), Wine put the sound on the hdmi output of my gtx ?
Does someone have an idea ? thanks.