I’m new to Lutris. The last time I tried Linux for gaming was some years ago but since then the possibilities have evolved.
Recently I wanted to play around with a plug and play multi-boot drive for gaming. Now I have triple OS bootable external 1 TB HDD with Pop!_OS, Garuda KDE Dr460nized and Garuda LXQT-Kwin.
All three OS’ are supposed to have their own root partition but share a common media partition on which games and game-related media and downloads are supposed to land. I installed Garuda twice because I want to see if one performs better than the other due to a different desktop enviroment (and hence less resources being used in the background while playing a game). Once I know which Garuda perfoms better I will delete the other.
Here a screenshot from gparted summarising the drive:
If for some reason the screenshot does not load:
sudo lsblk -o NAME,FSSIZE,FSUSE%,FSTYPE,LABEL,PARTUUID,PARTLABEL,PTTYPE /dev/sdb NAME FSSIZE FSUSE% FSTYPE LABEL PARTUUID PARTLABEL PTTYPE sdb gpt ├─sdb1 72b80af3-d558-46f2-9e27-78bac4b65870 gpt ├─sdb2 vfat BOOTLOADER a8d4e4f3-076d-45ed-8c66-b5810feb4d8c gpt ├─sdb3 swap shared swap 1eaa1460-74bd-48dd-8ae2-10bd46a7f57b shared swap gpt ├─sdb4 117,6G 15% ext4 Pop!_OS 61fb1bf2-8e50-4b4d-a14e-69ec6e09443f Pop!_OS (22.04 amd64 NVIDIA) gpt ├─sdb5 58,8G 38% ext4 GarudaDragonized 19290383-bc55-4af6-8924-ff6499149e15 Garuda Linux (dragonized) gpt ├─sdb6 58,8G 23% ext4 GarudaLXQT-Kwin 6f542995-f5e6-4d1e-9791-fd4728f36a18 Garuda Linux (LXQT-Kwin) gpt └─sdb7 659,6G 27% ext4 shared media e89bcb1e-2355-4c41-9601-d503f8613cfa shared media gpt
My test case is to get Horizon Zero Dawn running and using Vulkan.
I had several problems with installing/playing the game. It is now installed but it does not run (tried on Pop_OS! only) using Lutris
The struggle I believe to have, is that I do not understand how Lutris operates/handles my wine prefix which I have set up by a sh bash script that I run on each OS after initialising wine. When I initially checked the winecfg I noticed, that several windows drives are mapped/linked to parts of my drive, that I do not want to modify by accident by using wine, lutris or proton.
First of all my current folder structure on the shared media partition:
tree -L 2 /media/$USER/shared\ media/ /media/oparilames/shared media/ ├── Downloads │ ├── Benchmarks │ └── GoG-Cache ├── fakeWindows │ ├── ProgramData │ ├── Program Files │ ├── Program Files (x86) │ ├── !ThisIsFakeWindows │ ├── users │ └── windows ├── Games │ ├── !ThisIsGames │ ├── horizon-zero-dawn │ ├── Horizon Zero Dawn │ └── Metro 2033 Redux ├── null -> /dev/null ├── pop!install.log ├── popOS_afterwine └── Wallpapers └── 8e3c63bcb9cd8ece08e11e29e4d531ac.jpg
!ThisIs directories are indicators that help me to immediately see if I’m in the intended place when installing/handling files via wine or Lutris.
Here the script I wrote:
#!/bin/bash # This script overrides the faked windows directory structure in /home/$USER/.wine to only keep C:, D:, and G: for windows/wine stuff (C:), Downloads (D:) and Games (G:) # Just in case folder structure does not exist yet: mkdir -p ~/.wine/dosdevices # move any existing windows related files created from wine to our new C folder: mv -v ~/.wine/drive_c/* /media/$USER/shared\ media/fakeWindows # remove remaining folder/file in .wine folder: rm -rvf ~/.wine/drive_c # other stuff in order to overwrite: rm -vf ~/.wine/dosdevices/*: ln -s /media/$USER/shared\ media/fakeWindows ~/.wine/dosdevices/c: ln -s /media/$USER/shared\ media/Downloads ~/.wine/dosdevices/d: ln -s /media/$USER/shared\ media/Games ~/.wine/dosdevices/g: # recreate empty files like wine did (placeholders?) cd ~/.wine/dosdevices && touch a:: b:: e:: f:: h:: i:: j:: k:: l:: m:: n:: o:: p:: q:: r:: s:: t:: u:: v:: w:: x:: y:: z::
If I already missed an easy way to let all versions of wine an Lutris know where I want the windows drives to point to (as default, not by creating a new wineprefix that I would have to pass to each windows application), please let me know.
I will give you further information, once I know what is required.
Please help me with some questions/ideas. In the next post I will attach a (debug) log created from Lutris to demonstrate what happens, when I try to start the game.