https://paste.ubuntu.com/p/S36GRjgpC4/
OS; Linux Mint 22.3 - Cinnamon 64-bit
CPU: AMD Ryzen 7 7800X3D 8-Core Processor × 8
GPU: Advanced Micro Devices, Inc. [AMD/ATI] Navi 48 [Radeon RX 9070/9070 XT/9070 GRE]
Game is configured with Runner "Wine - runs on windows)
Game options → prefix architecture is set to “Auto Default” (note: I found that by changing this to manual 32bit the issue is different i.e. black screen on loading game splash screen)
This PC is relatively new and I am rather new LInux user, having taken a move away from WIndows 10.
The game is a rather obscure game called Rise Of KIngdoms
The issue in general is that Lutris will start up the game installer, from game installer since the game is already installed it would show the “PLAY” button and log me into my google account (since the game is linked this way). Once the graphical content (in this scenario it is your city and buildings) has loaded anywhere from almost immediately to 2 - 5 minutes later the entire application window just shuts down, yet the Rise Of KIndgom icon remains in the taskbar, from the Lutris application you have to click on “Stop” to kill the processes and start the game again, this is reproducible but intermittent on how fast the crash takes place.
From the logs itself the very last message is
xor_v2customerand_sr: 969wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
gamemodeauto:
I admit to being an utter noob when it comes to coredumps, i have already run command “ulimit -c unlimited” but uncertain as to how to actually collect the coredump specifically
thanks in advance