lyarre
June 14, 2018, 12:29pm
1
I am trying to get Project Cars 2 working in Lutris.
Game launches but once a race is attempted it crashes at progress bar at 68%, regardless of race.
dxvk 0.6 allows a more specific error:
WARNING:PushPullFIFO.cpp(182)] PushPullFIFO: underflow while pulling (underflowCount=1, availableFrames=0, requestedFrames=480, fifoLength=12288)
Is there perhaps a solution for this?
If you set it to manual then you can insert what version are you using, and if you insert the version correctly it should work
lyarre
June 14, 2018, 12:55pm
3
Hi
I had set it manually to 0.54, previously. I just assumed the Manual option allowed for a custom dxvk build.
My bad.
Thanks for your reply
That’s exactly what it does. Of course, you have to place the dlls manually in your Wine prefix.
lyarre
June 14, 2018, 4:59pm
5
total n00b here - please instruct re placing dll’s in the prefix
cxf
June 14, 2018, 5:23pm
6
Game doesn’t work. It’s something with Wine/DXVK. Someone tried on Windows with DXVK and they had the same thing happen.
1 Like
lyarre
June 15, 2018, 5:35am
7
well that’s a comfort of a sort. I appreciate the fact that the fault is consistent across platforms
cxf
June 15, 2018, 8:24pm
8
Yup, you can read about it here:
lyarre
June 16, 2018, 6:16am
9
I get a LOT further than that in the game.
Think I best file a bug report there, try help.
Thanks for this