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Orcs Must Die 2, crashes on final orc of map


#1

Hello,
New Lutris user here.
Playing “Orcs Must Die 2” in Wine-Steam, it runs great until the final orc of the last orc wave. When I kill him, the expected behavior is a score board drops down into the screen. But sadly the game immediately exits to Desktop. It consistently crashes at this point.
I tried with “Staging 3.6” and got same result.

I installed Lutris on Fedora 27 using the “openSUSE Build Service”.
Hardware: Core i5, 16GB RAM, GTX 1070

EDIT: Found Winedb info about this: https://bugs.winehq.org/show_bug.cgi?id=32989


#2

The WineHQ issue seems like it’s linked indeed. Maybe try reviving the report by sending some logs produced with the current Wine version (3.8).


#3

I can also confirm the crash on my setup.

I’ve also looked at the Steam forums and some Windows users have the same problem.


#4

Since it crashes when the scoreboard should appear, had a hunch it maybe related to OMD2 talking to Steam. So instead of starting the game directly from Lutris, I right clicked on the Wine-Steam runner and clicked “Run” to open Steam. Then from inside Steam Library page I ran OMD2. This seems to prevent this specific crash. I’ve played several maps tonight successfully. So I guess OMD2 needs the Steam client in the background, for communication about the final map score.
I think this might be solved for me.
Thanks!


#5

Nice! I tested that and it appears to be working quite nicely, no crash so far!

I updated the install script to add the nolaunch: true option, which is equivalent to your solution.