New to lutris and having issues with some games

Hi, I’m pretty new to Lutris and running non-native Linux games on Linux. Previously, I had two computers, a mini computer running Linux and an Asus Laptop running MS Windows. The laptop died and seeing I only used it for playing non-native Linux games, I barely took notice of it as I rather run Linux native games as my gaming “appetite” has waned over the years (barely enough time).

So, I have some old games on the hard drive from the laptop and I’ve read that I can use quite a few of them using Lutris. So, I fired up the package manager (running Kubuntu 26.04). installed Lutris, followed the getting started thread on here and had it configured. (Steam and Wine). I set WINE to use GE-Proton latest, and installed a basic word puzzle game. That worked fine. I smiled, looks like there’s progress…but then I hit the wall when I went to copy out one of my games from the laptop hard drive.

I copied the game (Shale Hill Secrets) to my default folder in home I set up for Lutris, pointed executable section to match where it was, set GE-Proton latest for the runner and added the dll override as pointed out on one website. Game starts up, decided no need to copy my old profile out so I created a new one and started the game. Game crashes once I click to advance with the following error


############################################################################################
ERROR in action number 1
of Alarm Event for alarm 10 for object oVNE3:
variable_struct_get argument 1 incorrect type (undefined) expecting a Number (YYGI32)############################################################################################
gml_Script_scrGetLocalizedString (line 20)
gml_Script_scr_txr_vne3_say (line 24)
gml_Script_txr_thread_resume (line 172)
gml_Script_scrVNE3ThreadResume (line 18)
gml_Script_scrVNE3ThreadResume (line 107)
gml_Object_oVNE3_Alarm_10 (line 18)

I can’t get beyond. I know I can create a Windows VM but seeing how 3D sucks with IGPU’s (mine is a Raedeon IGPU), I’d rather fight through this to learn.

What am I doing wrong?

System specs:
Operating System: Kubuntu 26.04 LTS
KDE Plasma Version: 6.6.6
KDE Frameworks Version: 6.24.0
Qt Version: 6.10.2
Kernel Version: 7.0.0-31-generic (64-bit)
Graphics Platform: Wayland
Processors: 16 × AMD Ryzen 7 5800H with Radeon Graphics
Memory: 32 GiB of RAM (29.3 GiB usable)
Graphics Processor: AMD Radeon Graphics

Any help would be appreciated.

Is this right after submitting info? There aren’t any reports on protondb for this game, but it is listed as “Steam Deck Playable” with a caveat that you may have to use the on-screen keyboard to get text to enter correctly.

That error there is a variable that isn’t set correctly (for whatever reason).

https://www.protondb.com/app/1793440

Sorry, that was all I could find.

No, it’s not using steam deck. It was listed on Lutris website as playable or rather 21 users having the game so I assumed that it was playable. Could be my misinterpretation as there’s no other information on there. Thanks for replying, though.

On a side note, I’ve noticed the options.ini file pointing to the following VisualStudioDir=C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\Tools\VsDevCmd.bat

I’m wondering if that’s the issue at hand here. If I succeed, I’ll post back here.