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New Origin Update - Fails

A few weeks ago I was able to get Origin working using the updateorigin script, however, Origin still tries to update when it opens. Has any else had this issue? Looks like they just pushed this update out.

I have removed everything out of the directory, ran the script and Origin still tries to update when launched. I just get Error code 9:0.

Here is the log,
Running /home/fusion/.local/share/Steam/steamapps/common/Proton 4.2/dist/bin/wine /home/fusion/Games/battlefield-4/drive_c/Program Files (x86)/Origin/Origin.exe
Waiting on children
Waiting on children
info: Game: OriginThinSetupInternal.exe
info: DXVK: v1.3.3
info: Found config file: /home/fusion/Games/battlefield-4/dxvk.conf
info: Effective configuration:
info: dxgi.nvapiHack = False
info: dxgi.customVendorId = 10de
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_physical_device_properties2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: GeForce RTX 2080:
info: Driver: 435.21.0
info: Vulkan: 1.1.109
info: Memory Heap[0]:
info: Size: 8192 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Type[8]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 48249 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[9]: Property Flags = 0x6
info: Memory Type[10]: Property Flags = 0xe
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Device properties:
info: Device name: : GeForce RTX 2080
info: Driver version : 435.21.0
info: Enabled device extensions:
info: VK_EXT_conditional_rendering
info: VK_EXT_depth_clip_enable
info: VK_EXT_host_query_reset
info: VK_EXT_shader_viewport_index_layer
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_create_renderpass2
info: VK_KHR_dedicated_allocation
info: VK_KHR_depth_stencil_resolve
info: VK_KHR_descriptor_update_template
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_get_memory_requirements2
info: VK_KHR_image_format_list
info: VK_KHR_maintenance1
info: VK_KHR_maintenance2
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 0
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderStorageImageExtendedFormats : 1
info: shaderStorageImageReadWithoutFormat : 0
info: shaderStorageImageWriteWithoutFormat : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: VK_EXT_conditional_rendering
info: conditionalRendering : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_host_query_reset
info: hostQueryReset : 1
info: VK_EXT_memory_priority
info: memoryPriority : 0
info: VK_EXT_shader_demote_to_helper_invocation
info: shaderDemoteToHelperInvocation : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: Queue families:
info: Graphics : 0
info: Transfer : 1
warn: DXVK: No state cache file found
warn: DXVK: Creating new state cache file
info: DXVK: Using 9 compiler threads
warn: D3D11Device::GetDeviceRemovedReason: Stub
err: D3D11DXGIResource::GetSharedHandle: Stub
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
[48:49:0901/091538:ERROR:network_change_notifier_win.cc(156)] WSALookupServiceBegin failed with: 8
err: D3D11DXGIResource::GetSharedHandle: Stub
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 104x1
info: Image count: 2
warn: DXGI: MakeWindowAssociation: Ignoring flags
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
err: D3D11DXGIResource::GetSharedHandle: Stub
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
err: D3D11DXGIResource::GetSharedHandle: Stub
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 104x1
info: Image count: 2
warn: DXGI: MakeWindowAssociation: Ignoring flags
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 104x1
info: Image count: 2
warn: DXGI: MakeWindowAssociation: Ignoring flags
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 808x659
info: Image count: 2
warn: DXGI: MakeWindowAssociation: Ignoring flags
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: 9d8e1289-d7b3-465f-8126-250e349af85d
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_FIFO_KHR
info: Buffer size: 808x659
info: Image count: 3
2019-09-01 09:15:41,311: Unable to read stat for process 7772
2019-09-01 09:15:41,311: Unable to read stat for process 7772
Waiting on children
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2019-09-01 09:15:54,604: Unable to read stat for process 7839
2019-09-01 09:15:54,604: Unable to read stat for process 7839
Waiting on children
2019-09-01 09:15:55,353: Unable to read stat for process 7841
2019-09-01 09:15:55,354: Unable to read stat for process 7841
Waiting on children
Waiting on children

Im Having the same issue. But no idea why it doesnt work. My best guess would be that the file the script is downloading isnt updated yet.

I don’t think the update script needs updating… I could be wrong, but it looks like it just pulls the latest,

Might be Esync issue…

Started BFV through Lutris, I noticed that Origin wanted to update so closed it and went to Origin folder to use updateorigin.sh script. Ran that and tried to start Origin, still wanted to update… Update seem to download something and then origin screen just disappeared.

Then went to BF1 Origin folder, ran updateorigin.sh and then started Origin, same update process begin. I checked if it would go through. Downloaded update, and then on same point where Origin just disappeared at BFV, update screen bounced back up. It installed update and then Origin started normally.

Main differences between these games is just that in BF1 I have Esync off. So maybe thats the issue. I turned Esync off from BFV and started Origin, update went through and Origin started normally. Then closed and turned Esync on and started playing.

DXVK = 1.3.3
Wine version = ge-protonified-4.10-X86_64
Manjaro Cinnamon

Updating via updateorigins.sh script didn’t work for me. I think that this update is so new, that they haven’t published the new exe yet.

Funny enough, updating it via the Origin update screen itself worked wonderfully for me (this hasn’t worked for the last couple of years)

What version of wine/proton are you using?

ge-protonified-4.10

Still won’t update for me using the origin updater.

It might really have something to do with esync. take a look here, these workarounds might help you

It is esync for sure, just updated origin by itself with esync disabled in lutris. Then switched back once it loads.
Thanks for guiding in right direction, saved loads of time :smiley:

with the last lutris wine version update work again, just follow steps on lutris wiki.