My installers are still awaiting moderation, is there anything I can do to speed this up?

Its been about a month since I added & wrote installer for 5 2000-era games Ottomatic, Bugdom, Bugdom 2, Nanosaur & 3D Ultra Pinball: Thrillride)
3 use WINE, and two are recompiles for Linux (not by me, I only packaged them) I have had them tested by a couple of people from a user group I’m in, and they seem to work fine.

Just keep on waiting.

I feel they did this the hard way. Let’s say someone makes an installer for every single thing. By now that’s well over 10,000 easy and maybe much higher for games alone. That’s just one submission each. I would never have gone that way with a manual approach.

Could see it reaching 50,000 - 100,000 manual submission checks. Forget that.

Thanks, they:'re a little touchy on the subject aren’t they?

A slashdot-like approach might be better, or even like the AUR

Hello all,
better way to obtain validation for your Lutris scripts: go on Lutris Discord and ask on #request_and_feedback channel, precise script name and game page url.

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