Lutris cli: using already running instance of game instead of creating new one

I am playing this rhythm game called osu! which has community-created maps/skins/replays which has .osz/.osk/.osr extension respectively.
In Windows when I open these assets they automatically open in osu! and I can also achieve the same result by using cmd:
osu! /path/to/beatmap
but in lutris how do I archive the same task?

I am using my game using lutris lutris:rungameid:1 but there are two problems:
1, It does not support additional arguments
2. It always tries to create a new instance of the game and give a warning

So can anyone help me with this stuff?