Hi Dan1lo, thanks for your steps breakdown on the process to follow. I’m not entirely sure on how to go about the following:
- check which kernel supports your CPU
- check which kernel supports your GPU
- check the minimum package version requirements for mesa-vulkan-drivers on DXVK
I’ve done all those things to an extent, but I’m finding it difficult to locate specific information that details precisely all of the information I’d want to verify the items on this checklist.
I’m using https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/mesa, and I’ve updated my packages after upgrading to kernel to version 5.2.3-050203-generic.
I’ve just tested Dota2 in opengl, and no problems there. I also tried some vulkan Linux native games, and they’re all working great.
I have been having one problem with Doom 4, which crashes the video driver under OpenGL (the system continues running, but the screen totally locks up, no access to runlevels or anything), but I’m pretty sure I had the same problem with that running on an nVidia GTX 1060 machine I was testing a while back, so I’m thinking it’s just a bug in that game.
Vulkan works fine, but interestingly I get about 5-10 FPS slower with Vulkan in Doom 4 on the APU than with OpenGL, so it’s unfortunate I can’t get OpenGL mode to stop crashing.
I also tried Skyrim Special Edition via Steam Proton, and that’s now working as perfectly as can be expected under wine too. So maybe I’m starting to have some success
I also ran Starcraft 2 for a while in Lutris, and that seemed to be fine. It only seems to be certain games that are crashing in wine. I suppose it could just be some kind of quirk in wine compatibility with the driver components for Vega APUs, or something like that.
I’ll keep tinkering with it and write some notes on my experiences down, and post any findings on which games are crashing, with any info about my experiences with what triggers the crashes etc.
I noticed for example that Star Wars Battlefront 2015 only seems to crash in game when I start pressing buttons on the keyboard. Moving the mouse around seems ok, so I might try hooking up a controller and see what happens there. Perhaps it could be unrelated entirely to the graphics drivers etc, but then I don’t know why I’d be getting the vram error message in the Lutris log if that’s the case.
Assassins Creed Odyssey was loading into the game for 30 seconds or so prior to switching to Padoka, and now crashes as soon as I get past the loading screen.
I did change its Lutris settings around a fair bit, so it may resolve itself after finding the right settings.
At least I know that it’s only certain wine games that are having this problem, and I can start taking notes on the specifics I find out about the games that crash. Then hopefully some pattern emerges that I can look into, and hopefully get to the bottom of what specific problem those games have with my system.