How to use Fsr without gamescope in lutris

How can i use fsr in lutris without gamescope in steam i use WINE_FULLSCREEN_FSR=1 WINE_FULLSCREEN_FSR_STRENGTH=2 %command% how can i do this in lutris

I tried use ganescope but i does not work as i am using a nvidia gpu + wayland so is there a way to use fsr any help would be appreciated.

In system options you should see “Game Execution” under that is “Environment Variables”, the variable e.g. “WINE_FULLSCREEN_FSR_STRENGTH” goes in the “Key” and the number goes in “Value”, do not include “=”. Best way to do this by configuring this in the wine “Runner” or per-game.