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How to run a game with "WINEDLLOVERRIDES" in front of executable?

Hey guys! Noob question. I got some advice in this thread on WineHQ forums about using DSOAL on F.E.A.R… I could run the game like this:


So how do I do this in Lutris? I see in “Configure” > “Runner Options”, there’s “DLL Overrides”. So would I use “dsound” as “key” and “n” as “value”?

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Oh, this is the thread: F.E.A.R. won't load dsound.dll - WineHQ Forums

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