How to handle win32 deprecation for games that do not support win64

Hi all,

I am writing an installer for this game. It throws an error message on opening when on win64, so I just used win32. But it was rejected because win32 is obsolete. So I wanted to ask for advice what to do in this case.

Weirdly, the game still proceeds to function normally after clicking away the error message, so it is not a complete deal-breaker. But I still think it’s a bit confusing for the user.

I also looked for options in the config to disable the message but didn’t find anything.

Should I just submit it on win64 and leave the error message?

Thanks!