How to fix lags on Minecraft Dungeons & Compatibility layer issues

I was trying to play Minecraft Dungeons using lutris and default installation worked awfully, i was getting 13FPS and my GPU wasnt getting utilized completely, and i have found a solution

Set versions of different compatibility modules in runner options like this:

For some reason, it worked.
By default, the versions were latest for DXVK, VK3D and DXVK-NVAPI / DLSS

And as i mentioned before it didnt work well

I guess it is a bug, i hope it gets fixed soon
I will test each version separately to see what causes the issue
Now i just set everything except D3D extras one version lower and it works perfectly

My GPU is GeForce RTX 2060 SUPER and Nvidia driver version is 35.129.03, i installed it using mhwd
OS: Manjaro 64-bit
Kernel version: 6.5.9-1
I use X11 server as my display manager
CPU: Intel Core i7 7700K

I have also disabled Feral Game Mode, changed setting for ICD Vulkan Loader (Set it to my GPU)

I hope my post will be useful for someone <3
I will be happy to provide other information needed for developers to help fixing issues with latest DXVK, VK3D, etc.

Check the comments, as i said earlier i will test different settings and determine which part or version exactly causes the issue

I’ve experienced similar loading issues before, and what helped me was trying fixes from various forums and resources. While working on game compatibility, I often checkout ModsCraft | Minecraft Fan Site for its handy mods and updates, especially for Minecraft, which offer great gameplay enhancements and could provide some useful tips or solutions that might even benefit your Lutris setup.