Newest version of Lutris got us a convenient DXVK checkbox for our games. Neat!
I’ve got a few questions regarding on how to handle updates on it:
How frequent is DXVK in Lutris being updated? On every major Lutris update (may be a bit slow), checks on Lutris startup, etc.
How to check which version of DXVK is currently in Lutris?
Where are the DLLs placed and can I update them manually? E.g. if a new DXVK is released, can I just overwrite them in the Lutris folder. Also, what happens if after that Lutris updates their DXVK files - overwritten again?
Follow-up question on 3: I run Arch and there is a pretty-updated
dxvk-binpackage in the AUR. Can’t I just symlink these DLLs to the Lutris DXVK folder, so when the AUR package updates, I instantly also have the newest DLLs used by Lutris? Again, what happens if Lutris updates their DXVK DLLs, are my symlinks being overwritten?