Heroes of the Storm (missing dll)

I installed the game using the latest script (July Update 2) and when trying to launch the game i always get a missing dll error.

I’m on Ubuntu 18.04, have an Nvidia card with Nvidia propietary drivers (during installation was asked to install 32-bit drivers and selected ‘yes’).

I believe I followed all the instructions at https://lutris.net/games/heroes-of-the-storm/

This is the only game I’ve every tried playing via Lutris/Wine.

Log:
$ lutris -d
DEBUG 2018-07-16 12:28:27,804 [api]:Fetching game library
DEBUG 2018-07-16 12:28:27,847 [steam]:Watching Steam folder /home/carlos/.local/share/Steam/steamapps
INFO 2018-07-16 12:28:33,257 [runner]:Runtime disabled by system configuration
INFO 2018-07-16 12:28:33,361 [dxvk]:Replacing /home/carlos/Games/heroes-of-the-storm/drive_c/windows/system32/dxgi with DXVK version
INFO 2018-07-16 12:28:33,363 [dxvk]:Replacing /home/carlos/Games/heroes-of-the-storm/drive_c/windows/system32/d3d11 with DXVK version
INFO 2018-07-16 12:28:33,364 [dxvk]:Replacing /home/carlos/Games/heroes-of-the-storm/drive_c/windows/syswow64/dxgi with DXVK version
INFO 2018-07-16 12:28:33,370 [dxvk]:Replacing /home/carlos/Games/heroes-of-the-storm/drive_c/windows/syswow64/d3d11 with DXVK version
INFO 2018-07-16 12:28:33,410 [runner]:Runtime disabled by system configuration
DEBUG 2018-07-16 12:28:33,410 [game]:Launching Heroes of the Storm: {‘env’: {‘DXVK_HUD’: ‘devinfo,fps,frametimes’, ‘PBA_DISABLE’: ‘1’, ‘__GL_SHADER_DISK_CACHE’: ‘1’, ‘__GL_SHADER_DISK_CACHE_PATH’: ‘/home/carlos/Games/heroes-of-the-storm’, ‘__GL_THREADED_OPTIMIZATIONS’: ‘1’, ‘__PBA_CB_HEAP’: ‘128’, ‘__PBA_GEO_HEAP’: ‘512’, ‘mesa_glthread’: ‘true’, ‘DRI_PRIME’: ‘0’, ‘WINEDEBUG’: ‘-all’, ‘WINEARCH’: ‘win64’, ‘WINE’: ‘/home/carlos/.local/share/lutris/runners/wine/pba-firerat-3.11-x86_64/bin/wine’, ‘WINEPREFIX’: ‘/home/carlos/Games/heroes-of-the-storm’, ‘WINEDLLOVERRIDES’: ‘d3d11,dxgi=n’}, ‘command’: [’/home/carlos/.local/share/lutris/runners/wine/pba-firerat-3.11-x86_64/bin/wine’, ‘/home/carlos/Games/heroes-of-the-storm/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe’]}
DEBUG 2018-07-16 12:28:33,411 [thread]:Command env: SDL_VIDEO_FULLSCREEN_DISPLAY=“off” DXVK_HUD=“devinfo,fps,frametimes” PBA_DISABLE=“1” __GL_SHADER_DISK_CACHE=“1” __GL_SHADER_DISK_CACHE_PATH="/home/carlos/Games/heroes-of-the-storm" __GL_THREADED_OPTIMIZATIONS=“1” __PBA_CB_HEAP=“128” __PBA_GEO_HEAP=“512” mesa_glthread=“true” DRI_PRIME=“0” WINEDEBUG="-all" WINEARCH=“win64” WINE="/home/carlos/.local/share/lutris/runners/wine/pba-firerat-3.11-x86_64/bin/wine" WINEPREFIX="/home/carlos/Games/heroes-of-the-storm" WINEDLLOVERRIDES=“d3d11,dxgi=n”
DEBUG 2018-07-16 12:28:33,412 [thread]:Running command: “/home/carlos/.local/share/lutris/runners/wine/pba-firerat-3.11-x86_64/bin/wine” “/home/carlos/Games/heroes-of-the-storm/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe”
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable SDL_VIDEO_FULLSCREEN_DISPLAY to off
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable DXVK_HUD to devinfo,fps,frametimes
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable PBA_DISABLE to 1
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable __GL_SHADER_DISK_CACHE to 1
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable __GL_SHADER_DISK_CACHE_PATH to /home/carlos/Games/heroes-of-the-storm
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable __GL_THREADED_OPTIMIZATIONS to 1
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable __PBA_CB_HEAP to 128
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable __PBA_GEO_HEAP to 512
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable mesa_glthread to true
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable DRI_PRIME to 0
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable WINEDEBUG to -all
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable WINEARCH to win64
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable WINE to /home/carlos/.local/share/lutris/runners/wine/pba-firerat-3.11-x86_64/bin/wine
DEBUG 2018-07-16 12:28:33,412 [thread]:Storing environment variable WINEPREFIX to /home/carlos/Games/heroes-of-the-storm
DEBUG 2018-07-16 12:28:33,413 [thread]:Storing environment variable WINEDLLOVERRIDES to d3d11,dxgi=n
wine: cannot find L"C:\windows\system32\winemenubuilder.exe"
DEBUG 2018-07-16 12:28:35,639 [thread]:Start process monitoring
DEBUG 2018-07-16 12:28:35,639 [thread]:Processes monitored: Battle.net Laun (13223:Z), Battle.net.exe (13269:S)
DEBUG 2018-07-16 12:28:35,639 [thread]:Processes excluded: wineserver (13226:S)

Install Vulkan, Vulkan 32 bit, Vulkan ICD loader, Vulkan 32 bit ICD loader.

Hey, thanks! Very new at this. I had installed the Nvidia 390 drivers from their website, but just added the https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa repo. Which of these packages do I need? There is no mention of 32/64 bit archs. (Sorry if this is a dumb question).

Oh! Thank you so much! sudo apt install libvulkan1 libvulkan1:i386 solved it!

Mark thread solved.