So I installed Lutris and picked the Battle.net “platinum” package.
I can play but randomly I get a popup like this. Sometimes I can play an entire game, sometimes it’s every 2 minutes. I installed every prerequisites from Lutris Wiki page for Blizzard games (h**ps://github.com/lutris/lutris/wiki/Game:-Blizzard-App).
I tried with pba-firerat-3.11 and WineHQ Stagging 3.13. DXVK version 0.61 is enabled.
I also set HKEY_CURRENT_USER → Software → Wine → Direct3D → VideoMemorySize
to 4096.
$ glxinfo | grep "OpenGL version"
OpenGL version string: 3.0 Mesa 18.0.5
$ lspci -vnn | grep VGA -A 12
09:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Ellesmere [Radeon RX 470/480] [1002:67df] (rev e7) (prog-if 00 [VGA controller])
Subsystem: Gigabyte Technology Co., Ltd Ellesmere [Radeon RX 470/480/570/580] [1458:22f1]
Flags: bus master, fast devsel, latency 0, IRQ 70
Memory at e0000000 (64-bit, prefetchable) [size=256M]
Memory at f0000000 (64-bit, prefetchable) [size=2M]
I/O ports at d000 [size=256]
Memory at fe900000 (32-bit, non-prefetchable) [size=256K]
Expansion ROM at 000c0000 [disabled] [size=128K]
Capabilities: <access denied>
Kernel driver in use: amdgpu
Kernel modules: amdgpu
09:00.1 Audio device [0403]: Advanced Micro Devices, Inc. [AMD/ATI] Ellesmere [Radeon RX 580] [1002:aaf0]
Kernel: 4.15.0-30
Lutris crash log:
wine: Unhandled exception 0xc0000417 in thread 71 at address 0x523586 (thread 0071), starting debugger...
ATTENTION: default value of option mesa_glthread overridden by environment.
wine: Unhandled exception 0x80000003 in thread c0 at address 0x36f60d3 (thread 00c0), starting debugger...
wine: Unhandled exception 0x80000003 in thread e7 at address 0x36f60d3 (thread 00e7), starting debugger...
wine: Unhandled exception 0x80000003 in thread fe at address 0x36f60d3 (thread 00fe), starting debugger...
wine: Unhandled exception 0x80000003 in thread 10d at address 0x36f60d3 (thread 010d), starting debugger...
wine: Unhandled exception 0x80000003 in thread 11b at address 0x36f60d3 (thread 011b), starting debugger...
wine: Unhandled exception 0x80000003 in thread 138 at address 0x36f60d3 (thread 0138), starting debugger...
ATTENTION: default value of option mesa_glthread overridden by environment.
I got 8GB of memory on my GPU. The game seams to crash (not quite sure) when it reach 2048+ MB of video memory (CTRL+ALT+SHIFT+F)
Any tips would be appreciate!
EDIT: A more complete Lutris Log: h**ps://pastebin.com/dKdWYmSd
EDIT 2: Looking into the log and I noticed that ntlm_auth was not found, so I installed samba. I also installed crypt32 inside winetricks to see if it will still bug. I’ll keep this updated.