Hearthstone crashes after ~10 sec of completely normal gameplay, pop!os

after entering main game, after 10 seconds of completely normal gameplay (opening packs, starting a match etc), then it crashes blank without any error message i can locate. (wine log & lutris log both completely normal. )

wine log completely normal (no new log) at crash. only clue is ‘compiling shaders’ at bottom left corner before crashing but i guess that’s intended.

system is pop!os 22.04, running lutris battlenet installer then Hearthstone.

Tried (didn’t work):
disabling locationapi.dll
disabling fsync/esync
proton 9.0 → default wine

this issue is recurring (https://www.reddit.com/r/pop_os/comments/16ys4cn/cannot_play_hearthstone/).

feels like something overflowed but i just can’t find any log to pin it down … (advice on collecting relevant logs also really welcome)

not 100% sure but probably not hardware issue

cpu ~80% all cores, ram ample

https://paste.ubuntu.com/p/NtSYW2MbPB/

^ err logs
v lutris --submit-issue output
https://paste.ubuntu.com/p/46TyNwT9xN/

Maybe try other runners - Is there a reason you switched away from the default wine-ge-8-26? If you are also using Steam+ULWGL, Proton - Experimental tends to work for me a lot more regularly than 9.0

I have not played anything on Battle net since Diablo 3, but that still works without issues, and playing 20+ mins of Hearthstone tutorial levels works fine using the wine-ge-8-26 runner.

Last thing is that the reddit link has people running it through bottles, which is also going to be pulling a WINE runner - see if you can track down what WINE that is using?