Grim Dawn - Forgotten Gods crashes with esync Error

Hi everyone,

I’m playing Grim Dawn - Forgotten Gods (GOG, All Patches installed) and it crashes after ~ 10-20 Minutes of Gameplay.

Lutris Game Log:

eventfd: Too many open files
Protocol error: process 0008: sendmsg: Bad file descriptor
Waiting on children
All children gone
Exit with returncode 0

This looks like a typical esync Error, but nofile is set correct. Output of ulimit -a:

core file size (blocks, -c) 0
data seg size (kbytes, -d) unlimited
scheduling priority (-e) 0
file size (blocks, -f) unlimited
pending signals (-i) 63648
max locked memory (kbytes, -l) 16384
max memory size (kbytes, -m) unlimited
open files (-n) 1048576
pipe size (512 bytes, -p) 8
POSIX message queues (bytes, -q) 819200
real-time priority (-r) 0
stack size (kbytes, -s) 8192
cpu time (seconds, -t) unlimited
max user processes (-u) 63648
virtual memory (kbytes, -v) unlimited
file locks (-x) unlimited

System Specs:
Ubuntu 19.04 (Kernel 4.18.0-17-genereic)
GTX 970 (Driver: 396.54)
Game: Grim Dawn + ALL Addons (Version, GOG Version)

If any other Information is needed, please ask!

Greetings Kae

Hi, I had the same error, have you solved it?

Hello everyone!

I had the same error, and disable ESync in game configuration worked for me.

Greetings, Ronny