Hello! So I was running a Windows game through Lutris that worked completely fine in Fedora GNOME 7.1.13. Then I updated to 7.2.5 and the audio would cut and restart- basically not work. When I revert to the previous version the audio is fine, so I wanted to figure out what in Wine or Lutris broke between updates. I would be willing to switch away from GNOME if that ends up being the issue.
Very hard to pinpoint this. If we know the game then we can try to reproduce this issue.