I try to setup Fallout - Lutris
via the script Lutris - Open Gaming Platform
When installer start i have
download github.com/GloriousEggroll/wine-ge-custom/releases/download/GE-Proton8-26/wine-lutris-GE-Proton8-26-x86_64.tar.xz
After:
Échec de l'extraction de /home/firnus/.cache/lutris/wine-lutris-GE-Proton8-26-x86_64.tar.xz: [Errno 17] Le fichier existe: 'libgstwebrtc-1.0.so.0' -> '/home/firnus/.local/share/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/libgst
I check : i already have wine-ge-8-26 setup and 26 games use it.
Its an issue with the script ? But this one ask lutris-5.6-5-x86_64
Thank you
Set up manually before
No dowload of , qnd setup continue : seems to be a Lutris issue ?
After Wine configuration
Started initial process 3968 from /home/firnus/.local/share/lutris/runners/wine/lutris-5.6-5-x86_64/bin/wine /home/firnus/.cache/lutris/installer/fallout/gog/setup_fallout_1.2_(french)_(27130).exe
Start monitoring process.
Monitored process exited.
Initial process has exited (return code: 256)
All processes have quit
Exit with return code 256
I try the gog automatic
Hello, I just updated Fallout GOG script installer, try again and tell me if it fixed your install issue.
The automatic GO work like a charm, and allow choosing the HR at start.
What is the difference with yours ?
I try this afternoon, your updated script.
What is the difference with yours ?
Not so big, no need to tweak, just install and play, tell me if it installs correctly for you.
If you own Fallout 1 and Fallout 2 on GOG, you can even try this script installer I just finished to write:
script installer name: GOG + Fallout1in2 version
Fallout1in2 is an open source project to play Fallout 1 with Fallout 2 engine.
More info here:
https://github.com/rotators/Fo1in2
After install
Started initial process 32111 from gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 0 -f --force-grab-cursor -- gamemoderun /home/firnus/.local/share/lutris/runners/wine/wine-ge-8-26-x86_64/bin/wine /media/firnus/data/Games/gog/fallout/drive_c/GOG Games/Fallout/falloutwHR.exe
Start monitoring process.
gamescope: unrecognized option '--force-grab-cursor'
See --help for a list of options.
Monitored process exited.
Initial process has exited (return code: 256)
All processes have quit
Exit with return code 256
The automatic version already allow
Thank you,
But thehn ; i can not install fallout 2 … with lutris without web site
Need to be in fallouit1 script ? No ?
gamescope: unrecognized option ‘–force-grab-cursor’
Is your Gamescope version recent?
But thehn ; i can not install fallout 2 … with lutris without web site
I don’t understand, you can launch this script directly from Lutris too.
Need to be in fallouit1 script ? No ?
Need to be in Fallout1 and Fallout2, I will update Fallout 1 page later
Is your Gamescope version recent?
Debian last version (lutris 0.5.17), i don’t know for Gamescope ?
I don’t understand, you can launch this script directly from Lutris too.
Yes, it’s what I’m done, but it’s not found by simple user looking at their gog list ![:slight_smile: :slight_smile:](https://forums.lutris.net/images/emoji/google/slight_smile.png?v=12)
Need to be in Fallout1 and Fallout2, I will update Fallout 1 page later
OK ! Great !
How to obtain Gamescope version:
– On Arch-like distribution:
$ pacman -Q gamescope
gamescope 3.14.2-1
– On debian, in a terminal, try:
apt-cache show gamescope
How did you install Gamescope? Package is available throw official Debian depots?
# apt-cache show gamescope
Package: gamescope
Version: 3.11.49-1
Installed-Size: 831
Maintainer: Debian Games Team <team+pkg-games@tracker.debian.org>
Architecture: amd64
Depends: libc6 (>= 2.34), libcap2 (>= 1:2.10), libdrm2 (>= 2.4.112), libgcc-s1 (>= 3.0), libliftoff0 (>= 0.3.0), libpipewire-0.3-0 (>= 0.3.1), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 12), libvulkan1 (>= 1.2.131.2), libwayland-server0 (>= 1.14.91), libwlroots10 (>= 0.15.0), libx11-6, libxcomposite1 (>= 1:0.4.5), libxdamage1 (>= 1:1.1), libxext6, libxfixes3 (>= 1:5.0), libxkbcommon0 (>= 1.0.0), libxrender1, libxres1 (>= 2:1.2.1), libxtst6, libxxf86vm1, xwayland
Suggests: libcap2-bin
Description-en: Micro-compositor for game scaling
Gamescope wraps your games to give them scaling and fullscreen options. It
provides a Wayland compositor to your games, but gamescope runs under both
Wayland and X.org.
.
Your game sees a virtual display at the resolution you specified. You see a
scaled view in a window or fullscreen. This is useful when either the game or
your system do not permit running the game at native window/screen sizes. You
can also use integer scaling to keep your pixels sharp and pixelated.
Description-md5: 6111e2509fd84e122c22f72219401268
Homepage: https://github.com/Plagman/gamescope
Tag: uitoolkit::sdl
Section: games
Priority: optional
Filename: pool/main/g/gamescope/gamescope_3.11.49-1_amd64.deb
Size: 256228
MD5sum: c544fda0957e808466338598ff5f409e
SHA256: a07d579aefadbd5c6828c33a21b21159e06c405f410efbfd9a60606b482ad5d0
Surely via apt install (don’t remind when)
Debian 12
I have just faced same issue in Fallout 2.
Unsupported option ‘–force-grab-cursor’ can be disabled in game configuration:
- Open game configuration
- Enable advanced options
- Open System options tab
- Find Gamescope groupbox
- Disable Relative Mouse Mode