I try to setup Fallout - Lutris
via the script Lutris - Open Gaming Platform
When installer start i have
download github.com/GloriousEggroll/wine-ge-custom/releases/download/GE-Proton8-26/wine-lutris-GE-Proton8-26-x86_64.tar.xz
After:
Échec de l'extraction de /home/firnus/.cache/lutris/wine-lutris-GE-Proton8-26-x86_64.tar.xz: [Errno 17] Le fichier existe: 'libgstwebrtc-1.0.so.0' -> '/home/firnus/.local/share/lutris/runners/wine/wine-ge-8-26-x86_64/lib64/libgst
I check : i already have wine-ge-8-26 setup and 26 games use it.
Its an issue with the script ? But this one ask lutris-5.6-5-x86_64
Thank you
Set up manually before
No dowload of , qnd setup continue : seems to be a Lutris issue ?
After Wine configuration
Started initial process 3968 from /home/firnus/.local/share/lutris/runners/wine/lutris-5.6-5-x86_64/bin/wine /home/firnus/.cache/lutris/installer/fallout/gog/setup_fallout_1.2_(french)_(27130).exe
Start monitoring process.
Monitored process exited.
Initial process has exited (return code: 256)
All processes have quit
Exit with return code 256
I try the gog automatic
Hello, I just updated Fallout GOG script installer, try again and tell me if it fixed your install issue.
The automatic GO work like a charm, and allow choosing the HR at start.
What is the difference with yours ?
I try this afternoon, your updated script.
What is the difference with yours ?
Not so big, no need to tweak, just install and play, tell me if it installs correctly for you.
If you own Fallout 1 and Fallout 2 on GOG, you can even try this script installer I just finished to write:
script installer name: GOG + Fallout1in2 version
Fallout1in2 is an open source project to play Fallout 1 with Fallout 2 engine.
More info here:
https://github.com/rotators/Fo1in2
After install
Started initial process 32111 from gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 0 -f --force-grab-cursor -- gamemoderun /home/firnus/.local/share/lutris/runners/wine/wine-ge-8-26-x86_64/bin/wine /media/firnus/data/Games/gog/fallout/drive_c/GOG Games/Fallout/falloutwHR.exe
Start monitoring process.
gamescope: unrecognized option '--force-grab-cursor'
See --help for a list of options.
Monitored process exited.
Initial process has exited (return code: 256)
All processes have quit
Exit with return code 256
The automatic version already allow
Thank you,
But thehn ; i can not install fallout 2 … with lutris without web site
Need to be in fallouit1 script ? No ?
gamescope: unrecognized option ‘–force-grab-cursor’
Is your Gamescope version recent?
But thehn ; i can not install fallout 2 … with lutris without web site
I don’t understand, you can launch this script directly from Lutris too.
Need to be in fallouit1 script ? No ?
Need to be in Fallout1 and Fallout2, I will update Fallout 1 page later
Is your Gamescope version recent?
Debian last version (lutris 0.5.17), i don’t know for Gamescope ?
I don’t understand, you can launch this script directly from Lutris too.
Yes, it’s what I’m done, but it’s not found by simple user looking at their gog list
Need to be in Fallout1 and Fallout2, I will update Fallout 1 page later
OK ! Great !
How to obtain Gamescope version:
– On Arch-like distribution:
$ pacman -Q gamescope
gamescope 3.14.2-1
– On debian, in a terminal, try:
apt-cache show gamescope
How did you install Gamescope? Package is available throw official Debian depots?
# apt-cache show gamescope
Package: gamescope
Version: 3.11.49-1
Installed-Size: 831
Maintainer: Debian Games Team <team+pkg-games@tracker.debian.org>
Architecture: amd64
Depends: libc6 (>= 2.34), libcap2 (>= 1:2.10), libdrm2 (>= 2.4.112), libgcc-s1 (>= 3.0), libliftoff0 (>= 0.3.0), libpipewire-0.3-0 (>= 0.3.1), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 12), libvulkan1 (>= 1.2.131.2), libwayland-server0 (>= 1.14.91), libwlroots10 (>= 0.15.0), libx11-6, libxcomposite1 (>= 1:0.4.5), libxdamage1 (>= 1:1.1), libxext6, libxfixes3 (>= 1:5.0), libxkbcommon0 (>= 1.0.0), libxrender1, libxres1 (>= 2:1.2.1), libxtst6, libxxf86vm1, xwayland
Suggests: libcap2-bin
Description-en: Micro-compositor for game scaling
Gamescope wraps your games to give them scaling and fullscreen options. It
provides a Wayland compositor to your games, but gamescope runs under both
Wayland and X.org.
.
Your game sees a virtual display at the resolution you specified. You see a
scaled view in a window or fullscreen. This is useful when either the game or
your system do not permit running the game at native window/screen sizes. You
can also use integer scaling to keep your pixels sharp and pixelated.
Description-md5: 6111e2509fd84e122c22f72219401268
Homepage: https://github.com/Plagman/gamescope
Tag: uitoolkit::sdl
Section: games
Priority: optional
Filename: pool/main/g/gamescope/gamescope_3.11.49-1_amd64.deb
Size: 256228
MD5sum: c544fda0957e808466338598ff5f409e
SHA256: a07d579aefadbd5c6828c33a21b21159e06c405f410efbfd9a60606b482ad5d0
Surely via apt install (don’t remind when)
Debian 12
I have just faced same issue in Fallout 2.
Unsupported option ‘–force-grab-cursor’ can be disabled in game configuration:
- Open game configuration
- Enable advanced options
- Open System options tab
- Find Gamescope groupbox
- Disable Relative Mouse Mode