EverQuest II installer not working

Hello.

I am trying to install the EverQuest II standalone 64-bit installer: Lutris - Open Gaming Platform

Lutris gets as far as creating the prefix and trying to run a command to get an environment variable, but fails because apparently it returns an empty string:

warning: /home/aaron/.local/share/lutris/runners/wine/lutris-fshack-7.2-x86_64/bin/wine cmd.exe /c echo '%AppData%' returned empty string, error message "" 
------------------------------------------------------
Monitored process exited.
Initial process has exited (return code: 256)
All processes have quit
Exit with return code 256

I tried running the following in my terminal:

WINEPREFIX=/mnt/2tb-hdd/Games/Lutris/everquest-ii /home/aaron/.local/share/lutris/runners/wine/lutris-fshack-7.2-x86_64/bin/wine cmd.exe /c 'echo %AppData%'

and it produces:

C:\users\aaron\AppData\Roaming

So I am not quite sure why the Lutris script is failing.

Does anybody have some ideas that could help? Many thanks!

2 points

  1. Make sure you are running Lutris version 0.5.13 from About Lutris
  2. Install wine-ge 8.17 or what ever is the newest version showing that does not have lol in the name (left hand panel on lutris->runners-> select wine and press the folder icon)

Thanks jhu.

  1. I am running Lutris version 0.5.13.
  2. I have installed wine-ge 8.17 but this makes no difference as the installer for this game is using lutris-fshack-7.2-x86_64.

I managed to resolve this by:

  1. Saving the install script to my local machine as everquest-ii.yaml.
  2. Replacing both occurrences of lutris-fshack-7.2-x86_64 with wine-ge-8-17-x86_64.
  3. Installing the game using the modified everquest-ii.yaml file.
  4. When the launcher window loads up, it is all white (I suspect because the --disable-gpu flag is not honored when opening from the installer context) so I close the window by clicking where I expect it to be at the top right of the white window (cursor changes as I hover invisible elements).
  5. Installer completes successfully with exit code 0.

I can now launch the game :smile:

I have reported the Everquest II script to the maintainer to get the explicit wine version removed. Thanks for confirming that the change in the script works.

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The script was updated - just got word now.

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Thanks @jhu

I’m just revisiting this now because I noticed a new issue at runtime but I don’t think it’s related to the installer script, probably something with my setup.

The new issue I am encountering is the game window launches in an invisible window. The issue seems to be isolated to GNOME. I can run the game fine in KDE and XFCE. It’s unfortunate that GNOME is my primary desktop environment; I only installed the others to rule out desktop environment / window manager issues. I suppose I can workaround it for now by logging out of GNOME and back in on one of the others, but is there anything that I could do to further diagnose why the window might be rendering in an invisible way?

Here are a few screenshots demonstrating the issue:

Hovering the game icon in dash-to-panel to show a thumbnail:

Hovering the thumbnail to peek the window:

GNOME overview showing the empty space where the game window should be:

Check the preferences->Global Options->Enable Advanced at the top->vulkan ICD loader - if it is set to unspecified, you will need to change it to match your gpu and not say unspecified