Error when running steam games through lutris

Game starts but doesn’t run through lutris here’s the error

2021-10-14 04:12:58,441: Starting Lutris 0.5.9
2021-10-14 04:12:58,561: No cores found
2021-10-14 04:12:59,908: Failed to read content length on response from https://api.github.com/repos/lutris/dxvk/releases
2021-10-14 04:13:01,108: Startup complete
2021-10-14 04:13:01,111: Using NVIDIA drivers 470.74 for x86_64
2021-10-14 04:13:01,111: GPU: NVIDIA GeForce GTX 1060
2021-10-14 04:13:01,112: GPU: 10DE:1C20 17AA:39F5 (nvidia drivers)
2021-10-14 04:13:01,113: GPU: 8086:3E9B 17AA:39F5 (i915 drivers)
2021-10-14 04:13:03,910: Runtime disabled by system configuration
2021-10-14 04:13:03,980: Runtime disabled by system configuration
2021-10-14 04:13:03,981: Runtime disabled by system configuration
Started initial process 16494 from gamemoderun /usr/games/steam steam://rungameid/730
Start monitoring process.
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
/home/goldbarzzz/.steam/debian-installation/steam.sh: line 117: VERSION_ID: unbound variable
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
/home/goldbarzzz/.steam/debian-installation/steam.sh: line 117: VERSION_ID: unbound variable
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
Running Steam on debian  64-bit
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
/home/goldbarzzz/.steam/debian-installation/steam.sh: line 117: VERSION_ID: unbound variable
gamemodeauto: 
gamemodeauto: 
STEAM_RUNTIME is enabled automatically
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
Steam runtime environment up-to-date!
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
gamemodeauto: 
Steam client's requirements are satisfied
WARNING: Using default/fallback debugger launch
/home/goldbarzzz/.steam/debian-installation/ubuntu12_32/steam -nominidumps -nobreakpad steam://rungameid/730
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Monitored process exited.
Initial process has exited (return code: 0)
All processes have quit
Exit with return code 0
2021-10-14 04:13:04,954: Stop execution halted by demand of stop_func
2021-10-14 04:13:04,955: Full shutdown prevented
2021-10-14 04:13:06,063: Game still running (state: running)
2021-10-14 04:13:06,063: Stopping Counter-Strike: Global Offensive (steam)
2021-10-14 04:13:06,064: Stop execution halted by demand of stop_func
2021-10-14 04:13:06,064: The game has run for a very short time, did it crash?




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