Epic Games Store not launching - Steam Deck

I installed EGS via lutris on my steam deck and tried to launch it and nothing happens, any idea what the issue might be. I have EGS working fine on my desktop running pop OS.

lutris-wrapper: Epic Games Store
Started initial process 4658 from gamemoderun /home/deck/.var/app/net.lutris.Lutris/data/lutris/runners/wine/lutris-7.2-2-x86_64/bin/wine /home/deck/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl -SkipBuildPatchPrereq
Start monitoring process.
gamemodeauto:
fsync: up and running.
WARNING: radv is not a conformant Vulkan implementation, testing use only.
LogInit: Display: Command Line: “C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe” -opengl -SkipBuildPatchPrereq -SaveToUserDir -Messaging
LogConfig: Warning: FConfigCacheIni::GetString failed to find Filename
LogWindows: Error: === Critical error: ===
LogWindows: Error:
LogWindows: Error: Assertion failed: PixelFormat [File:D:/build/++Portal/Sync/Engine/Source/Developer/StandaloneRenderer/Private/Windows/OpenGL/SlateOpenGLContext.cpp] [Line: 100]
LogWindows: Error:
LogWindows: Error:
LogWindows: Error:
LogWindows: Error: [Callstack] 0x000000007b0111e6 kernelbase.dll!RaiseException() []
LogWindows: Error: [Callstack] 0x00000000006463fb EpicGamesLauncher.exe!PrintScriptCallstack() []
LogWindows: Error: [Callstack] 0x0000000000648785 EpicGamesLauncher.exe!PrintScriptCallstack() []
LogWindows: Error: [Callstack] 0x0000000000618a45 EpicGamesLauncher.exe!PrintScriptCallstack() []
LogWindows: Error: [Callstack] 0x00000000005dc927 EpicGamesLauncher.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00000000005dc97d EpicGamesLauncher.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00000000014bbd66 EpicGamesLauncher.exe!EntryPoint() []
LogWindows: Error: [Callstack] 0x0000000000a01419 EpicGamesLauncher.exe!PrintScriptCallstack() []
LogWindows: Error: [Callstack] 0x000000000092a891 EpicGamesLauncher.exe!PrintScriptCallstack() []
LogWindows: Error: [Callstack] 0x000000000092a6ce EpicGamesLauncher.exe!PrintScriptCallstack() []
LogWindows: Error: [Callstack] 0x00000000004d2f09 EpicGamesLauncher.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00000000004d4b3e EpicGamesLauncher.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00000000004cb798 EpicGamesLauncher.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00000000004cc5fb EpicGamesLauncher.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x00000000004cc875 EpicGamesLauncher.exe!UnknownFunction []
LogWindows: Error: [Callstack] 0x000000000145d634 EpicGamesLauncher.exe!PrintScriptCallstack() []
LogWindows: Error: [Callstack] 0x000000007b62ddd0 kernel32.dll!BaseThreadInitThunk() []
LogWindows: Error: [Callstack] 0x000000007bc5dd07 ntdll.dll!RtlUserThreadStart() []
LogWindows: Error: [Callstack] 0x000000007bc5e3c0 ntdll.dll!RtlCreateUserThread() []
LogWindows: Error:
Initial process has exited (return code: 256)
Monitored process exited.
Exit with return code 256

1 Like

Try using the website instead of the native app. I was having a similar issue and using the site worked for me.