Back to the main site

Epic Games Store Does Not Launch (SOLVED)

System:

[System]
OS:              Fedora 32 
Arch:            x86_64
Kernel:          5.6.16-300.fc32.x86_64
Desktop:         GNOME
Display Server:  wayland

[CPU]
Vendor:          AuthenticAMD
Model:           AMD Ryzen 7 2700 Eight-Core Processor
Physical cores:  8
Logical cores:   16

[Memory]
RAM:             31.4 GB
Swap:            0.0 GB

[Graphics]
Vendor:          X.Org
OpenGL Renderer: Radeon RX 580 Series (POLARIS10, DRM 3.36.0, 5.6.16-300.fc32.x86_64, LLVM 10.0.0)
OpenGL Version:  4.6 (Compatibility Profile) Mesa 20.0.7
OpenGL Core:     4.6 (Core Profile) Mesa 20.0.7
OpenGL ES:       OpenGL ES 3.2 Mesa 20.0.7
Vulkan:          Supported

Error:

0009:err:module:load_so_dll failed to load .so lib "/home/morpheus/.local/share/lutris/runners/wine/lutris-5.6-2-x86_64/bin/../lib/wine/wldap32.dll.so": libp11-kit.so.0: wrong ELF class: ELFCLASS64
0009:err:module:import_dll Loading library WLDAP32.dll (which is needed by L"C:\\Program Files (x86)\\Epic Games\\Launcher\\Portal\\Binaries\\Win32\\EpicGamesLauncher.exe") failed (error c000007a).

SOLUTION:
sudo dnf install openldap.i686

Description:
Out of the box we don’t have 16-bit LDAP libraries installed in Fedora 32, which we need to launch the Epic Games store (and other 16-bit applications). Installing the above package resolves the problem.

Thanks to this post for Manjaro which put me on the right track.