Do i need DX10 & DX11 in a bottle with DX9 when using DXVK?

i used a Lutris script to install Ubisoft Connect… from there i have installed Assassin’s Creed Valhalla… i see only DX9 is installed and DXVK is being used… my problem is i can play the game fine until it goes to England… at that point, cut scenes glitch out, show only a black screen, and i either have to close the game or it crashes out… i’m not sure if i should install DX10 and DX11 or if they are needed…

Kubuntu 20.04 focal (fully updated)
Ryzen 7 3700X 8-core CPU (threading disabled so only 8cores instead of 16)
NVIDIA RTX 2060 (6GB) GPU
NVIDIA 460.91.03 Drivers
32GB RAM
1TB NVMe m.2 SSD
Lutris 0.5.8.4

when looking at the output of lutris -d, i see libgamemodeauto.so listed as in the “missing libs” section…

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following up on this…

apparently ACV is a DirectX12 game so we’re in a holding pattern waiting on the WINE DX12 and/or DXVK folks to release more of their work with DX12 compatibility…