Hello,
I just installed Fallout New Vegas with the GOG version script Lutris on Zorin 15.2 64bits (ubuntu 18.04).
The script has some problems because the installation was incomplete (no Boss, no Nvse, no YUP)!
I was able to install everything manually and the game works very well except the sound of the intro which does not work?
Weird, on the same Lutris installation, I have Fallout 3 which has this same wav file and it works very well.
Definitely a Wine setting that is not correct in the settings, but I cannot fix the problem.
Please help me!
Thank for this quick response.
The log does not give much:
[INFO:2020-05-13 20:38:14,213:application]: Running Lutris 0.5.6
[INFO:2020-05-13 20:38:14,214:startup]: Using NVIDIA drivers 440.82 for x86_64
[INFO:2020-05-13 20:38:14,214:startup]: GPU: GeForce GTX 1070
[INFO:2020-05-13 20:38:14,215:startup]: GPU: 10DE:1B81 0000:0000 using nvidia drivers
[INFO:2020-05-13 20:38:14,317:startup]: Vulkan is supported
[INFO:2020-05-13 20:38:14,318:dxvk]: Updating DXVK versions
[INFO:2020-05-13 20:39:58,213:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/system32/dxgi with DXVK version
[INFO:2020-05-13 20:39:58,219:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/system32/d3d11 with DXVK version
[INFO:2020-05-13 20:39:58,227:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/system32/d3d10core with DXVK version
[INFO:2020-05-13 20:39:58,232:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/system32/d3d9 with DXVK version
[INFO:2020-05-13 20:39:58,242:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/syswow64/dxgi with DXVK version
[INFO:2020-05-13 20:39:58,248:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/syswow64/d3d11 with DXVK version
[INFO:2020-05-13 20:39:58,257:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/syswow64/d3d10core with DXVK version
[INFO:2020-05-13 20:39:58,261:dxvk]: Replacing /home/max/Games/fallout-new-vegas/drive_c/windows/syswow64/d3d9 with DXVK version
[WARNING:2020-05-13 20:45:28,648:game]: Game still running (state: running)
[INFO:2020-05-13 20:45:28,649:game]: Stopping Fallout: New Vegas (wine)
The curious thing is that I have the music with the launcher panel, it’s the same, I think. It works on the launcher but not by starting falloutnv.exe for the intro of the game?
I was kinda hoping for file not found errors. I remember modding Fallout / ES games and missing textures because the case of the filename didn’t match the one the game requested. Not a problem on Windows but absolutely a problem on Linux as it is case sensitive.
Are you testing the vanilla version of the game or the modded one? Does it happen with the vanilla version too or is it triggered by the installation of a mod?
Thanks for looking, the article is interesting.
I tried to install I3codec with winetrics, then added “I3codeca” with “builtin” in Overrides at random … No change.
I have also tried a lot of modifications, but no success so far.
After checking with Windows, I realized that I also had no background music!
Since then, I installed the game with a GOG script, all the musics works!
On the other hand, the image is less good …, I have strange spots / “flashes” which appear when I move outside
I’ve dived a little deeper using SkyrimSE. I wanted to enable modding on the Proton version of the game.
I found this:
The maintainers of this repo keep this one up to date as they find the Lutris system a bit too centralized amd therefore don’t update the scripts on Lutris any longer. That’s a matter of opinion of course.
Anyhow, it works quite nicely.
It basically installs ModOrganizer and lets you choose the game you want to manage. ModOrganizer is started by a shell script and the installer creates symlinks to let MO find the game.
This solution with Mod Organizer is certainly interesting, (to see as soon as I have a little time), but do you still have to have a game that works correctly.
For now I game with Fallout 3 because the GOG script is really good. I hardly saw any difference in performance with Windows.
With New Vegas, it is not the same, we are very far behind Windows!
On Fallout 3 with the Lutris installation from GOG I use for modding:
-Jsgme to load mods manually.
-FOMM for the “fomods”
-Mator Smash 1.0.2 to sort data (40 mods + FO3 Wanderers)
-And Loot to adjust the loading (Boss is obsolete)
With these utilities, not differenceve the game Linux as well as with Windows
SkyrimSE works flawlessly. I have a good set of mods installed, LOOT works fine, FOMOD installer are handled via MO. I can try New Vegas (steam version) later.
After a very long search, I’ve just found a solution on Reddit, thanks to Dragon20c.
Open winetricks and select the default prefix, then install a windows dll or component and search for “lavfilters”, then validate.
Restart the game, and the music should now work!