Originally I used the Borderlands 3 script for EGS. (https://lutris.net/games/borderlands-3/)
Then installed Borderlands 3 separately, outside of EGS, as I don’t wish to have to do anything with EGS.
Now I am trying to launch the Borderlands 3 executable, instead of the EGS.
/home/arndroid/Games/borderlands-3/drive_c/Program Files (x86)/Borderlands 3/Borderlands3.exe
(with the ‘-opengl’ argument, 64-bit)
Runner: Wine
And I get this looping log message:
https://privatebin.net/?53369eb3d13b7012#Hdpc46yDNTKaHM4hQZWqWWnFYiFYgEVoyXQJ731xDoZE
I tried changing the wine version from the script’s lutris-nofshack-4.18 to lutris-nofshack-4.19, but I had no luck.
DXVK enabled, DXVK 1.4.4
Enable Esync
Prefer system libraries
Enviroment variables:
DXVK_HUD compiler MESA_GL_VERSION_OVERRIDE 4.4COMPAT PULSE_LATENCY_MSEC 60 __GL_SHADER_DISK_CACHE 1 __GL_SHADER_DISK_CACHE_PATH /home/arndroid/Games/borderlands-3
I can’t figure it out from the logs and a internet search myself yet, so I am looking for help here.
Thanks in advance all!
Here is my system info:
7700K, GTX1080 (proprietary driver 440), Manjaro (Gnome)
But I also created a lutris-issue-report.json:
https://privatebin.net/?4a04b8f3f82c4ceb#AAHPUuNq4vBUpoPS92SLV2jaZxoYw2o4eLG2LxYgDMNx