Back to the main site

Assassin's creed origins with RX 5600 XT


In the idea to share my experience,

The game is smooth on Radeon RX 5600 XT driver version with the following settings:
Runner: wine
Architecture: x64
Wine version: proton-5.11-GE-3-MF or proton-5-9-GE-5-ST
Winetricks: off
Enable DXVK: on
DXVK vers: 1.7
Esync: on
Windowed: on <<< very important
virtual desktop resolution: 1920x1080
ACO shader compiler: off (color issue with on)
Others settings on default

Settings in game: High
FPS vsync on @ 60 in desert and 40 in city.

The version of my game is 1.2 from fitgirl.

With ACO shader compiler enabled, there are some variations of colors of ground and vegetation, as a flickering effect.
ACO shader compiler off, no problem:

ACO shader compiler on, problem:

It’s very rare and it’s hard to see without having a trained eye