Ankama launcher crash after login wine


I try to install Ankama Launcher trought wine for install Waven alpha in February.
I use Lutris-wine-6.0(but same problem with olders)
My system : Manjaro Gnome, linux 5.10.7, amdgpu, ext4

First launch with no components installed with winetricks, launcher perform install and i can connect to my account and … crash :’(

I try this config ;

	win10 corefonts vcrun2019 d3dcompiler_43 d3dcompiler_47 d3dx9

	libEGL: n


vcrun2019 and win10 are required, the others i don’t thing
I’ve also disabled gamemode, fsync and lutris runtime for test

But no success.

So the log trace :

Initial process has started with pid 122180
Start monitoring process.
06cc:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
06cc:fixme:heap:RtlSetHeapInformation 0000000000000000 1 0000000000000000 0 stub

06cc:fixme:ntdll:EtwEventRegister ({d2d578d9-2936-45b6-a09f-30e32715f42d}, 0000000141E86410, 0000000146003298, 0000000146085E48) stub.
06cc:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 000000000021F6C4, 0000000000000000 000000000021F6C0
06cc:fixme:nls:get_dummy_preferred_ui_language (0x38 000000000021F6C4 0000000000000000 000000000021F6C0) returning a dummy value (current locale)
06cc:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 000000000021F6C4, 000000000021F6E8 000000000021F6C0
06cc:fixme:nls:get_dummy_preferred_ui_language (0x38 000000000021F6C4 000000000021F6E8 000000000021F6C0) returning a dummy value (current locale)
06cc:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
06f0:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000002A5FE10

Initial process has started with pid 75960
Start monitoring process.
wineserver: using server-side synchronization.

    err =;

Error: EINVAL: invalid argument, uv_pipe_open
    at new Socket (net.js:282:24)
    at createWritableStdioStream (internal/process/stdio.js:179:18)
    at process.getStdout [as stdout] (internal/process/stdio.js:28:14)
    at Object.<anonymous> (electron/js2c/browser_init.js:5663:13)
    at Object../lib/browser/init.ts (electron/js2c/browser_init.js:5813:30)
    at __webpack_require__ (electron/js2c/browser_init.js:20:30)
    at electron/js2c/browser_init.js:84:18
    at electron/js2c/browser_init.js:87:10
    at NativeModule.compile (internal/bootstrap/loaders.js:302:5)
    at NativeModule.compileForPublicLoader (internal/bootstrap/loaders.js:219:8) {
  errno: -4071,
  code: 'EINVAL',
  syscall: 'uv_pipe_open'

016c:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,     000000000021EB10
Monitored process exited.
Initial process has exited (return code: 256)
All children have exited.
Exit with returncode 256

EDIT : err:winediag:SECUR32_initNTLMSP ntlm_auth was fixed with install samba
But crash again

EDIT 2 : the game install, launch and login out of box with clean 6.0 prefix

WINEPREFIX=$HOME/Games/waven WINEDLLOVERRIDES=libglesv2,powershell.exe=d $HOME/.local/share/lutris/runners/wine/lutris-6.0-x86_64/bin/wine "$HOME/Downloads/Ankama Launcher-Setup.exe"

i can re-launch with

cd "$HOME/Games/waven/drive_c/users/$USER/Local Settings/Application Data/Programs/zaap"
WINEPREFIX=$HOME/Games/waven WINEDLLOVERRIDES=libglesv2,powershell.exe=d $HOME/.local/share/lutris/runners/wine/lutris-6.0-x86_64/bin/wine "Ankama Launcher.exe"

But with lutris it won’t launch :frowning: