A game not working in lutris

when open it just goes black for a second and exits.
lutris log:

 lutris -d
INFO     2025-06-09 23:09:56,031 [application.do_command_line:478]:Starting Lutris 0.5.19
INFO     2025-06-09 23:09:56,064 [startup.run_all_checks:120]:"card1" is AMD Radeon Graphics (1002:1900 103c:8c2f amdgpu) Driver 25.0.7
INFO     2025-06-09 23:09:56,300 [startup.run_all_checks:120]:"card0" is NVIDIA GeForce RTX 4050 Laptop GPU (10de:28a1 103c:8c2f nvidia) Driver 575.57.08
DEBUG    2025-06-09 23:09:56,365 [xrandr.get_resolutions:91]:Retrieving resolution list
DEBUG    2025-06-09 23:09:56,368 [xrandr._get_vidmodes:18]:Retrieving 30 video modes from XrandR
DEBUG    2025-06-09 23:09:56,398 [path_cache._update_missing_games:114]:Checking for missing games
DEBUG    2025-06-09 23:09:56,426 [api.check_stale_runtime_versions:52]:Modified at Mon Jun  9 20:06:20 2025, will update after Tue Jun 10 02:06:20 2025
DEBUG    2025-06-09 23:09:56,427 [lutriswindow.create_runtime_updater_cb:1384]:Runtime up to date
DEBUG    2025-06-09 23:09:58,428 [grid.on_item_activated:97]:Item activated: 13
INFO     2025-06-09 23:09:58,464 [runner.use_runtime:440]:Runtime disabled by system configuration
INFO     2025-06-09 23:09:58,465 [runner.use_runtime:440]:Runtime disabled by system configuration
DEBUG    2025-06-09 23:09:58,465 [xrandr.get_outputs:26]:Retrieving display outputs
DEBUG    2025-06-09 23:09:58,468 [xrandr._get_vidmodes:18]:Retrieving 30 video modes from XrandR
INFO     2025-06-09 23:09:58,470 [game.start_antimicrox:559]:Starting Antimicro
lutris-wrapper: The Ruined King
Started initial process 25899 from gamemoderun /home/samir/.local/share/lutris/runtime/umu/umu-run /home/samir/Games/Ruined King - A League of Legends Story/RuinedKing.exe
Start monitoring process.
lutris-wrapper: /usr/bin/antimicrox
Started initial process 25900 from /usr/bin/antimicrox --hidden --tray --profile /home/samir/Documents/gamepad.gamecontroller.amgp
Start monitoring process.
gamemodeauto: 
[23:09:58.703] 🐞DEBUG  Found settings file: /home/samir/.config/antimicrox/antimicrox_settings.ini (file /src/main.cpp:181)
Selecting uinput as a default event generator.[23:09:58.704] 🟢INFO     uinput is default for wayland
INFO: umu-launcher version 1.2.6 (3.13.3 (main, Apr 22 2025, 00:00:00) [GCC 15.0.1 20250418 (Red Hat 15.0.1-0)])
INFO: steamrt3 is up to date
ProtonFixes[26126] WARN: [CONFIG]: Parent directory "/home/samir/.config/protonfixes" does not exist. Abort.
ProtonFixes[26126] INFO: Running protonfixes on "GE-Proton10-3", build at 2025-05-20 06:14:47+00:00.
ProtonFixes[26126] INFO: Running checks
ProtonFixes[26126] INFO: All checks successful
ProtonFixes[26126] WARN: Game title not found in CSV
ProtonFixes[26126] INFO: Non-steam game UNKNOWN (umu-default)
ProtonFixes[26126] INFO: No store specified, using UMU database
ProtonFixes[26126] INFO: Using global defaults for UNKNOWN (umu-default)
ProtonFixes[26126] INFO: Non-steam game UNKNOWN (umu-default)
ProtonFixes[26126] INFO: No store specified, using UMU database
ProtonFixes[26126] INFO: No global protonfix found for UNKNOWN (umu-default)
Proton: /home/samir/Games/Ruined King - A League of Legends Story/RuinedKing.exe
Proton: Executable a unix path, launching with /unix option.
fsync: up and running.
002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
0080:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\lutris\\runners\\proton\\ge-proton\\files\\share\\wine/../xalia/xalia.exe"
0080:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\lutris\\runners\\proton\\ge-proton\\files\\share\\wine/../xalia/xalia.exe"
0080:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\lutris\\runners\\proton\\ge-proton\\files\\share\\wine/../xalia/xalia.exe"
0080:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\lutris\\runners\\proton\\ge-proton\\files\\share\\wine/../xalia/xalia.exe"
Command exited with status: 0
0138:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0138:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0138:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented.
0138:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0138:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081DBD8, 000000000021F9D0: stub!
0138:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081DBD8, 000000000021F9E0: stub!
0140:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented
0140:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented
0140:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0140:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00006FFFFBDD8960): semi-stub
0148:fixme:combase:RoSetErrorReportingFlags (00000004): stub
0148:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
warn:  CreateDXGIFactory2: Ignoring flags
info:  Game: RuinedKing.exe
info:  DXVK: v2.6.1-97-g99f86841f90a993
info:  Build: x86_64 gcc 10.3.0
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffff75de2d0
info:  Built-in extension providers:
info:    Platform WSI
info:    OpenVR
info:    OpenXR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
0148:err:openxr:get_vulkan_extensions Could not create key, status 0x2.
warn:  OpenXR: Unable to get required Vulkan instance extensions size
info:  Enabled instance extensions:
info:    VK_EXT_surface_maintenance1
info:    VK_KHR_get_surface_capabilities2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
warn:  Skipping CPU adapter: llvmpipe (LLVM 20.1.5, 256 bits)
0148:err:openxr:get_vulkan_extensions Could not create key, status 0x2.
warn:  OpenXR: Unable to get required Vulkan Device extensions size
info:  NVIDIA GeForce RTX 4050 Laptop GPU:
info:    Driver : NVIDIA 575.57.8
info:    Memory Heap[0]: 
info:      Size: 6141 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[4]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 5383 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[3]: Property Flags = 0xe
info:  AMD Radeon Graphics (RADV PHOENIX):
info:    Driver : radv 25.0.7
info:    Memory Heap[0]: 
info:      Size: 1367 MiB
info:      Flags: 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[5]: Property Flags = 0xe
info:      Memory Type[6]: Property Flags = 0xe
info:      Memory Type[8]: Property Flags = 0xc6
info:      Memory Type[10]: Property Flags = 0xce
info:    Memory Heap[1]: 
info:      Size: 2734 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[3]: Property Flags = 0x7
info:      Memory Type[4]: Property Flags = 0x7
info:      Memory Type[7]: Property Flags = 0xc1
info:      Memory Type[9]: Property Flags = 0xc7
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info:  Device properties:
info:    Device : NVIDIA GeForce RTX 4050 Laptop GPU
info:    Driver : NVIDIA 575.57.8
info:  Enabled device extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_bias_control
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_line_rasterization
info:    VK_EXT_memory_priority
info:    VK_EXT_multi_draw
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_pageable_device_local_memory
info:    VK_EXT_robustness2
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_load_store_op_none
info:    VK_KHR_maintenance5
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_swapchain
info:    VK_KHR_swapchain_mutable_format
info:    VK_KHR_win32_keyed_mutex
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:    VK_NV_descriptor_pool_overallocation
info:    VK_NV_low_latency2
info:    VK_NV_raw_access_chains
info:  Device features:
info:    robustBufferAccess                     : 1
info:    fullDrawIndexUint32                    : 1
info:    imageCubeArray                         : 1
info:    independentBlend                       : 1
info:    geometryShader                         : 1
info:    tessellationShader                     : 1
info:    sampleRateShading                      : 1
info:    dualSrcBlend                           : 1
info:    logicOp                                : 1
info:    multiDrawIndirect                      : 1
info:    drawIndirectFirstInstance              : 1
info:    depthClamp                             : 1
info:    depthBiasClamp                         : 1
info:    fillModeNonSolid                       : 1
info:    depthBounds                            : 1
info:    wideLines                              : 1
info:    multiViewport                          : 1
info:    samplerAnisotropy                      : 1
info:    textureCompressionBC                   : 1
info:    occlusionQueryPrecise                  : 1
info:    pipelineStatisticsQuery                : 1
info:    vertexPipelineStoresAndAtomics         : 1
info:    fragmentStoresAndAtomics               : 1
info:    shaderImageGatherExtended              : 1
info:    shaderClipDistance                     : 1
info:    shaderCullDistance                     : 1
info:    shaderFloat64                          : 1
info:    shaderInt64                            : 1
info:    variableMultisampleRate                : 1
info:    shaderResourceResidency                : 1
info:    shaderResourceMinLod                   : 1
info:    sparseBinding                          : 1
info:    sparseResidencyBuffer                  : 1
info:    sparseResidencyImage2D                 : 1
info:    sparseResidencyImage3D                 : 1
info:    sparseResidency2Samples                : 1
info:    sparseResidency4Samples                : 1
info:    sparseResidency8Samples                : 1
info:    sparseResidency16Samples               : 1
info:    sparseResidencyAliased                 : 1
info:  Vulkan 1.1
info:    shaderDrawParameters                   : 1
info:  Vulkan 1.2
info:    samplerMirrorClampToEdge               : 1
info:    drawIndirectCount                      : 1
info:    samplerFilterMinmax                    : 1
info:    hostQueryReset                         : 1
info:    timelineSemaphore                      : 1
info:    bufferDeviceAddress                    : 1
info:    shaderOutputViewportIndex              : 1
info:    shaderOutputLayer                      : 1
info:    vulkanMemoryModel                      : 1
info:  Vulkan 1.3
info:    robustImageAccess                      : 0
info:    pipelineCreationCacheControl           : 1
info:    shaderDemoteToHelperInvocation         : 1
info:    shaderZeroInitializeWorkgroupMemory    : 0
info:    synchronization2                       : 1
info:    dynamicRendering                       : 1
info:  VK_AMD_shader_fragment_mask
info:    extension supported                    : 0
info:  VK_EXT_attachment_feedback_loop_layout
info:    attachmentFeedbackLoopLayout           : 0
info:  VK_EXT_conservative_rasterization
info:    extension supported                    : 1
info:  VK_EXT_custom_border_color
info:    customBorderColors                     : 1
info:    customBorderColorWithoutFormat         : 1
info:  VK_EXT_depth_clip_enable
info:    depthClipEnable                        : 1
info:  VK_EXT_depth_bias_control
info:    depthBiasControl                       : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation                    : 0
info:    depthBiasExact                         : 1
info:  VK_EXT_extended_dynamic_state3
info:    extDynamicState3AlphaToCoverageEnable  : 1
info:    extDynamicState3DepthClipEnable        : 1
info:    extDynamicState3RasterizationSamples   : 1
info:    extDynamicState3SampleMask             : 1
info:    extDynamicState3LineRasterizationMode  : 1
info:  VK_EXT_fragment_shader_interlock
info:    fragmentShaderSampleInterlock          : 1
info:    fragmentShaderPixelInterlock           : 1
info:  VK_EXT_full_screen_exclusive
info:    extension supported                    : 0
info:  VK_EXT_graphics_pipeline_library
info:    graphicsPipelineLibrary                : 1
info:  VK_EXT_line_rasterization
info:    rectangularLines                       : 1
info:    smoothLines                            : 1
info:  VK_EXT_memory_budget
info:    extension supported                    : 1
info:  VK_EXT_memory_priority
info:    memoryPriority                         : 1
info:  VK_EXT_multi_draw
info:    multiDraw                              : 1
info:  VK_EXT_non_seamless_cube_map
info:    nonSeamlessCubeMap                     : 0
info:  VK_EXT_pageable_device_local_memory
info:    pageableDeviceLocalMemory              : 1
info:  VK_EXT_robustness2
info:    robustBufferAccess2                    : 1
info:    robustImageAccess2                     : 1
info:    nullDescriptor                         : 1
info:  VK_EXT_shader_module_identifier
info:    shaderModuleIdentifier                 : 1
info:  VK_EXT_shader_stencil_export
info:    extension supported                    : 0
info:  VK_EXT_swapchain_colorspace
info:    extension supported                    : 0
info:  VK_EXT_swapchain_maintenance1
info:    swapchainMaintenance1                  : 1
info:  VK_EXT_hdr_metadata
info:    extension supported                    : 0
info:  VK_EXT_transform_feedback
info:    transformFeedback                      : 1
info:    geometryStreams                        : 1
info:  VK_EXT_vertex_attribute_divisor
info:    vertexAttributeInstanceRateDivisor     : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32
info:    extension supported                    : 1
info:  VK_KHR_external_semaphore_win32
info:    extension supported                    : 1
info:  VK_KHR_load_store_op_none
info:    extension supported                    : 1
info:  VK_KHR_maintenance5
info:    maintenance5                           : 1
info:  VK_KHR_maintenance7
info:    maintenance7                           : 0
info:  VK_KHR_present_id
info:    presentId                              : 1
info:  VK_KHR_present_wait
info:    presentWait                            : 1
info:  VK_NV_descriptor_pool_overallocation
info:    descriptorPoolOverallocation           : 1
info:  VK_NV_low_latency2
info:    extension supported                    : 1
info:  VK_NV_raw_access_chains
info:    shaderRawAccessChains                  : 1
info:  VK_NVX_binary_import
info:    extension supported                    : 1
info:  VK_NVX_image_view_handle
info:    extension supported                    : 1
info:  VK_KHR_win32_keyed_mutex
info:    extension supported                    : 1
info:  Queue families:
info:    Graphics : 0
info:    Transfer : 1
info:    Sparse   : 0
info:  Memory type mask for sparse resources: 0x2
info:  Memory type mask for buffer resources: 0x1f, usage: 0x219ff
info:  DXVK: Graphics pipeline libraries supported
info:  NVIDIA GeForce RTX 4050 Laptop GPU:
info:    Driver : NVIDIA 575.57.8
info:    Memory Heap[0]: 
info:      Size: 6141 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[4]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 5383 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[3]: Property Flags = 0xe
info:  AMD Radeon Graphics (RADV PHOENIX):
info:    Driver : radv 25.0.7
info:    Memory Heap[0]: 
info:      Size: 1367 MiB
info:      Flags: 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[5]: Property Flags = 0xe
info:      Memory Type[6]: Property Flags = 0xe
info:      Memory Type[8]: Property Flags = 0xc6
info:      Memory Type[10]: Property Flags = 0xce
info:    Memory Heap[1]: 
info:      Size: 2734 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[3]: Property Flags = 0x7
info:      Memory Type[4]: Property Flags = 0x7
info:      Memory Type[7]: Property Flags = 0xc1
info:      Memory Type[9]: Property Flags = 0xc7
0148:fixme:wbemprox:client_security_SetBlanket 00006FFFF75A0EC0, 0000000000B882E0, 10, 0, (null), 3, 3, 0000000000000000, 0
0148:fixme:wbemprox:client_security_Release 00006FFFF75A0EC0
info:  NVIDIA GeForce RTX 4050 Laptop GPU:
info:    Driver : NVIDIA 575.57.8
info:    Memory Heap[0]: 
info:      Size: 6141 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[4]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 5383 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[3]: Property Flags = 0xe
info:  AMD Radeon Graphics (RADV PHOENIX):
info:    Driver : radv 25.0.7
info:    Memory Heap[0]: 
info:      Size: 1367 MiB
info:      Flags: 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[5]: Property Flags = 0xe
info:      Memory Type[6]: Property Flags = 0xe
info:      Memory Type[8]: Property Flags = 0xc6
info:      Memory Type[10]: Property Flags = 0xce
info:    Memory Heap[1]: 
info:      Size: 2734 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[3]: Property Flags = 0x7
info:      Memory Type[4]: Property Flags = 0x7
info:      Memory Type[7]: Property Flags = 0xc1
info:      Memory Type[9]: Property Flags = 0xc7
info:  DXVK: Using 12 compiler threads
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info:  Device properties:
info:    Device : NVIDIA GeForce RTX 4050 Laptop GPU
info:    Driver : NVIDIA 575.57.8
info:  Enabled device extensions:
info:    VK_EXT_attachment_feedback_loop_layout
info:    VK_EXT_conservative_rasterization
info:    VK_EXT_custom_border_color
info:    VK_EXT_depth_bias_control
info:    VK_EXT_depth_clip_enable
info:    VK_EXT_extended_dynamic_state3
info:    VK_EXT_fragment_shader_interlock
info:    VK_EXT_graphics_pipeline_library
info:    VK_EXT_line_rasterization
info:    VK_EXT_memory_priority
info:    VK_EXT_multi_draw
info:    VK_EXT_non_seamless_cube_map
info:    VK_EXT_pageable_device_local_memory
info:    VK_EXT_robustness2
info:    VK_EXT_shader_module_identifier
info:    VK_EXT_swapchain_maintenance1
info:    VK_EXT_transform_feedback
info:    VK_EXT_vertex_attribute_divisor
info:    VK_KHR_external_memory_win32
info:    VK_KHR_external_semaphore_win32
info:    VK_KHR_load_store_op_none
info:    VK_KHR_maintenance5
info:    VK_KHR_pipeline_library
info:    VK_KHR_present_id
info:    VK_KHR_present_wait
info:    VK_KHR_swapchain
info:    VK_KHR_swapchain_mutable_format
info:    VK_KHR_win32_keyed_mutex
info:    VK_NVX_binary_import
info:    VK_NVX_image_view_handle
info:    VK_NV_descriptor_pool_overallocation
info:    VK_NV_low_latency2
info:    VK_NV_raw_access_chains
info:  Device features:
info:    robustBufferAccess                     : 1
info:    fullDrawIndexUint32                    : 1
info:    imageCubeArray                         : 1
info:    independentBlend                       : 1
info:    geometryShader                         : 1
info:    tessellationShader                     : 1
info:    sampleRateShading                      : 1
info:    dualSrcBlend                           : 1
info:    logicOp                                : 1
info:    multiDrawIndirect                      : 1
info:    drawIndirectFirstInstance              : 1
info:    depthClamp                             : 1
info:    depthBiasClamp                         : 1
info:    fillModeNonSolid                       : 1
info:    depthBounds                            : 1
info:    wideLines                              : 1
info:    multiViewport                          : 1
info:    samplerAnisotropy                      : 1
info:    textureCompressionBC                   : 1
info:    occlusionQueryPrecise                  : 1
info:    pipelineStatisticsQuery                : 1
info:    vertexPipelineStoresAndAtomics         : 1
info:    fragmentStoresAndAtomics               : 1
info:    shaderImageGatherExtended              : 1
info:    shaderClipDistance                     : 1
info:    shaderCullDistance                     : 1
info:    shaderFloat64                          : 1
info:    shaderInt64                            : 1
info:    variableMultisampleRate                : 1
info:    shaderResourceResidency                : 1
info:    shaderResourceMinLod                   : 1
info:    sparseBinding                          : 1
info:    sparseResidencyBuffer                  : 1
info:    sparseResidencyImage2D                 : 1
info:    sparseResidencyImage3D                 : 1
info:    sparseResidency2Samples                : 1
info:    sparseResidency4Samples                : 1
info:    sparseResidency8Samples                : 1
info:    sparseResidency16Samples               : 1
info:    sparseResidencyAliased                 : 1
info:  Vulkan 1.1
info:    shaderDrawParameters                   : 1
info:  Vulkan 1.2
info:    samplerMirrorClampToEdge               : 1
info:    drawIndirectCount                      : 1
info:    samplerFilterMinmax                    : 1
info:    hostQueryReset                         : 1
info:    timelineSemaphore                      : 1
info:    bufferDeviceAddress                    : 1
info:    shaderOutputViewportIndex              : 1
info:    shaderOutputLayer                      : 1
info:    vulkanMemoryModel                      : 1
info:  Vulkan 1.3
info:    robustImageAccess                      : 0
info:    pipelineCreationCacheControl           : 1
info:    shaderDemoteToHelperInvocation         : 1
info:    shaderZeroInitializeWorkgroupMemory    : 0
info:    synchronization2                       : 1
info:    dynamicRendering                       : 1
info:  VK_AMD_shader_fragment_mask
info:    extension supported                    : 0
info:  VK_EXT_attachment_feedback_loop_layout
info:    attachmentFeedbackLoopLayout           : 0
info:  VK_EXT_conservative_rasterization
info:    extension supported                    : 1
info:  VK_EXT_custom_border_color
info:    customBorderColors                     : 1
info:    customBorderColorWithoutFormat         : 1
info:  VK_EXT_depth_clip_enable
info:    depthClipEnable                        : 1
info:  VK_EXT_depth_bias_control
info:    depthBiasControl                       : 1
info:    leastRepresentableValueForceUnormRepresentation : 1
info:    floatRepresentation                    : 0
info:    depthBiasExact                         : 1
info:  VK_EXT_extended_dynamic_state3
info:    extDynamicState3AlphaToCoverageEnable  : 1
info:    extDynamicState3DepthClipEnable        : 1
info:    extDynamicState3RasterizationSamples   : 1
info:    extDynamicState3SampleMask             : 1
info:    extDynamicState3LineRasterizationMode  : 1
info:  VK_EXT_fragment_shader_interlock
info:    fragmentShaderSampleInterlock          : 1
info:    fragmentShaderPixelInterlock           : 1
info:  VK_EXT_full_screen_exclusive
info:    extension supported                    : 0
info:  VK_EXT_graphics_pipeline_library
info:    graphicsPipelineLibrary                : 1
info:  VK_EXT_line_rasterization
info:    rectangularLines                       : 1
info:    smoothLines                            : 1
info:  VK_EXT_memory_budget
info:    extension supported                    : 1
info:  VK_EXT_memory_priority
info:    memoryPriority                         : 1
info:  VK_EXT_multi_draw
info:    multiDraw                              : 1
info:  VK_EXT_non_seamless_cube_map
info:    nonSeamlessCubeMap                     : 0
info:  VK_EXT_pageable_device_local_memory
info:    pageableDeviceLocalMemory              : 1
info:  VK_EXT_robustness2
info:    robustBufferAccess2                    : 1
info:    robustImageAccess2                     : 1
info:    nullDescriptor                         : 1
info:  VK_EXT_shader_module_identifier
info:    shaderModuleIdentifier                 : 1
info:  VK_EXT_shader_stencil_export
info:    extension supported                    : 0
info:  VK_EXT_swapchain_colorspace
info:    extension supported                    : 0
info:  VK_EXT_swapchain_maintenance1
info:    swapchainMaintenance1                  : 1
info:  VK_EXT_hdr_metadata
info:    extension supported                    : 0
info:  VK_EXT_transform_feedback
info:    transformFeedback                      : 1
info:    geometryStreams                        : 1
info:  VK_EXT_vertex_attribute_divisor
info:    vertexAttributeInstanceRateDivisor     : 1
info:    vertexAttributeInstanceRateZeroDivisor : 1
info:  VK_KHR_external_memory_win32
info:    extension supported                    : 1
info:  VK_KHR_external_semaphore_win32
info:    extension supported                    : 1
info:  VK_KHR_load_store_op_none
info:    extension supported                    : 1
info:  VK_KHR_maintenance5
info:    maintenance5                           : 1
info:  VK_KHR_maintenance7
info:    maintenance7                           : 0
info:  VK_KHR_present_id
info:    presentId                              : 1
info:  VK_KHR_present_wait
info:    presentWait                            : 1
info:  VK_NV_descriptor_pool_overallocation
info:    descriptorPoolOverallocation           : 1
info:  VK_NV_low_latency2
info:    extension supported                    : 1
info:  VK_NV_raw_access_chains
info:    shaderRawAccessChains                  : 1
info:  VK_NVX_binary_import
info:    extension supported                    : 1
info:  VK_NVX_image_view_handle
info:    extension supported                    : 1
info:  VK_KHR_win32_keyed_mutex
info:    extension supported                    : 1
info:  Queue families:
info:    Graphics : 0
info:    Transfer : 1
info:    Sparse   : 0
info:  Memory type mask for sparse resources: 0x2
info:  Memory type mask for buffer resources: 0x1f, usage: 0x219ff
info:  DXVK: Graphics pipeline libraries supported
info:  NVIDIA GeForce RTX 4050 Laptop GPU:
info:    Driver : NVIDIA 575.57.8
info:    Memory Heap[0]: 
info:      Size: 6141 MiB
info:      Flags: 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[4]: Property Flags = 0x7
info:    Memory Heap[1]: 
info:      Size: 5383 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[3]: Property Flags = 0xe
info:  AMD Radeon Graphics (RADV PHOENIX):
info:    Driver : radv 25.0.7
info:    Memory Heap[0]: 
info:      Size: 1367 MiB
info:      Flags: 0x0
info:      Memory Type[2]: Property Flags = 0x6
info:      Memory Type[5]: Property Flags = 0xe
info:      Memory Type[6]: Property Flags = 0xe
info:      Memory Type[8]: Property Flags = 0xc6
info:      Memory Type[10]: Property Flags = 0xce
info:    Memory Heap[1]: 
info:      Size: 2734 MiB
info:      Flags: 0x1
info:      Memory Type[0]: Property Flags = 0x1
info:      Memory Type[1]: Property Flags = 0x1
info:      Memory Type[3]: Property Flags = 0x7
info:      Memory Type[4]: Property Flags = 0x7
info:      Memory Type[7]: Property Flags = 0xc1
info:      Memory Type[9]: Property Flags = 0xc7
warn:  D3D11DXGIDevice::QueryInterface: Unknown interface query
warn:  0ec870a6-5d7e-4c22-8cfc-5baae07616ed
warn:  DXGI: MakeWindowAssociation: Ignoring flags
0274:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000068B2FF50
0164:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0
02ac:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0
016c:err:service:device_notify_proc failed to get event, error 1726
Monitored process exited.
Initial process has exited (return code: 0)
All processes have quit
Exit with return code 0
DEBUG    2025-06-09 23:10:04,555 [monitored_command.on_stop:232]:Process 25896 has terminated with code 0
DEBUG    2025-06-09 23:10:06,475 [game.beat:910]:Game thread stopped
WARNING  2025-06-09 23:10:06,476 [game.on_game_quit:948]:Game still running (state: running)
INFO     2025-06-09 23:10:06,476 [game.stop:921]:Stopping The Ruined King (wine)
DEBUG    2025-06-09 23:10:06,476 [game.stop_game:877]:The Ruined King (wine) has run for 8 seconds
DEBUG    2025-06-09 23:10:06,476 [game.stop_game:889]:Playtime: 15 minutes
DEBUG    2025-06-09 23:10:06,477 [game.on_game_quit:966]:The Ruined King stopped at Mon, 09 Jun 2025 23:10:06
DEBUG    2025-06-09 23:10:06,481 [application.on_game_stopped:791]:Removing 13 from running IDs
DEBUG    2025-06-09 23:10:06,504 [path_cache.add_to_path_cache:47]:Adding The Ruined King (wine) to path cache
INFO     2025-06-09 23:10:09,573 [application.do_shutdown:1047]:Shutting down Lutris